Psion
Adventurer
Per pete's request, moved this to a new thread:
No, as I recall it was a collective effort. Your grousing that we shouldn't be judging the ELH based on its "lack of soul" was disagreed with.
What, were disappointed that I didn't slam the rules? Since my issues with the rules were few, I don't see your point. If the rules are all you care about, you should be beaming, because with a few exception, I like what they did rule-wise.
You think a product shouldn't be judge on the feel and idea content that it brings to the game? Sorry, I really have to beg to differ with you. It is something to judge a product by, and something that I weigh in my opinion of the product.
If it's not important to you, great. Have a blast with your new book. As it stands, all you are doing here is begrudging me my opinion. Well you can get bent. I don't need your permission to have issues with a product. It's not your place to tell me or anyone else why I should or should not like a product.
Wrong. Both have rules, and both have idea material.
I had one expectation of ELH: that it provide for interesting, engaging epic level gaming. That is a perfectly fair expectation.
The above is a blatant lie. I have never been one to beleive that high level gaming and munchkinism are one and the same. I did fear, however, that the approach that WotC was taking would send it in that direction. And considering items like the "hellball", I had good reason to think so.
Once I saw the final product, my opinion of it improved considerably. But the lack of idea content is a considerable, bona fide flaw IMO.
Of course, you had decided that the munchkin complaint was what I was saying from the start, and apparently never really bothered reading my position with enough depth to realize that what I was saying was not what you thought I was saying.
I must insist that you immediately and permantly stop attributing things to me that I did not say.
A good supplement is more than just rules. Once again, I cite the MotP.
Sure, it's a passable supplement, and gives you the rules widgets that you need to keep a campaign going into high levels.
But it could have been so much better.
Wow..you 'sent me packing' with the ELH debate?
No, as I recall it was a collective effort. Your grousing that we shouldn't be judging the ELH based on its "lack of soul" was disagreed with.
From what i can recall, your argument was blatantly sentimental, not relying on any critique of the rules
What, were disappointed that I didn't slam the rules? Since my issues with the rules were few, I don't see your point. If the rules are all you care about, you should be beaming, because with a few exception, I like what they did rule-wise.
You think a product shouldn't be judge on the feel and idea content that it brings to the game? Sorry, I really have to beg to differ with you. It is something to judge a product by, and something that I weigh in my opinion of the product.
If it's not important to you, great. Have a blast with your new book. As it stands, all you are doing here is begrudging me my opinion. Well you can get bent. I don't need your permission to have issues with a product. It's not your place to tell me or anyone else why I should or should not like a product.
And comparing it to the Manual of the Planes, which was more a sourcebook than a rules supp, and saying because it they did not support the same thing and therefore the ELH failed is just a fallacy;
Wrong. Both have rules, and both have idea material.
you are critiqing it based upon what it is not as oppossed to what it is, but then, many of the more self-absorbed dms tend to gripe when any aspect of a product fails to meet their particular expectations.
I had one expectation of ELH: that it provide for interesting, engaging epic level gaming. That is a perfectly fair expectation.
You were making a number of statements before the ELH was released conscerning the 'mistake' Wotc was making in creating such a weighty supp. Your assumptions seemed to be that at such levels the rules encouraged 'munchkinism', another blatantly irrational argument that i hear all to often on these and other boards.
The above is a blatant lie. I have never been one to beleive that high level gaming and munchkinism are one and the same. I did fear, however, that the approach that WotC was taking would send it in that direction. And considering items like the "hellball", I had good reason to think so.
Once I saw the final product, my opinion of it improved considerably. But the lack of idea content is a considerable, bona fide flaw IMO.
Of course, you had decided that the munchkin complaint was what I was saying from the start, and apparently never really bothered reading my position with enough depth to realize that what I was saying was not what you thought I was saying.
I must insist that you immediately and permantly stop attributing things to me that I did not say.
It was all it needed to be, supporting that aspect of the rpg which everyone at the table relys upon, the rules.
A good supplement is more than just rules. Once again, I cite the MotP.
Sure, it's a passable supplement, and gives you the rules widgets that you need to keep a campaign going into high levels.
But it could have been so much better.
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