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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Eliminating ability scores from the hit mechanics
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<blockquote data-quote="RangerWickett" data-source="post: 5652832" data-attributes="member: 63"><p>In my 'New Box Hack' (wherein I'm hacking Kiznit's ENnie-winning 'Red Box Hack' game), PCs just roll flat d20 vs. defense, and defenses never scale, and ability scores don't affect attacks or defenses. </p><p></p><p>What does scale is hit points. You start with 5 HP at 1st level (and attacks do 1, 2, or on very rare occasions 3 damage). You get an extra HP per level; at 6th level you're paragon, and at 11th level you're epic ("This one goes to 11").</p><p></p><p>For every 5 levels you are higher than someone, you ignore 1 point of damage from each of their attacks, and deal 1 extra damage to them. So it's possible to hurt an epic PC if you're a commoner with a giant two-handed sword, but he could still easily kick your butt.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5652832, member: 63"] In my 'New Box Hack' (wherein I'm hacking Kiznit's ENnie-winning 'Red Box Hack' game), PCs just roll flat d20 vs. defense, and defenses never scale, and ability scores don't affect attacks or defenses. What does scale is hit points. You start with 5 HP at 1st level (and attacks do 1, 2, or on very rare occasions 3 damage). You get an extra HP per level; at 6th level you're paragon, and at 11th level you're epic ("This one goes to 11"). For every 5 levels you are higher than someone, you ignore 1 point of damage from each of their attacks, and deal 1 extra damage to them. So it's possible to hurt an epic PC if you're a commoner with a giant two-handed sword, but he could still easily kick your butt. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Eliminating ability scores from the hit mechanics
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