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Eliminating Class and Cross-Class Skills (3.5)
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<blockquote data-quote="Jacob Marley" data-source="post: 5459436" data-attributes="member: 89537"><p><span style="color: white"><span style="font-family: 'Verdana'">I have been giving a lot of thought to the idea of eliminating class and cross-class skills from my next 3rd Edition campaign; more accurate would be to say that all skills are class skills. Before I implement such an idea, I would like to get a feel for what the benefits of such a system is; as well as where any potential pitfalls may be.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Potential benefits I see are:</span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'">It opens up character concepts. (Ex. Fighters who are well-versed in Arcana, Monk scholars (History), etc.</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'">Many Prestige Class requirements are easier to meet.</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'">Multi-class accounting is easier.</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'">Potentially encourages players to put ranks in the flavor skills (Craft, Perform, and Profession)?</span></li> </ul><p><span style="color: white"><span style="font-family: 'Verdana'">Potential pitfalls I see are:</span></span></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'">Many Prestige Class requirements are easier to meet. Potential to abuse stacking of Prestige Classes.</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'">Opposed DCs may be easier to meet as there is the potential for more characters to have ranks in particular skills.</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Verdana'">Easier to build characters to abuse Skill Synergies.</span></li> </ul><p><span style="color: white"><span style="font-family: 'Verdana'">I am not overly worried about most of my players abusing the system as they tend to be more build-to-concept types than they are power gamers. I am, however, worried about unintentional consequences. Will DCs become too easy to make? Will opposed rolls come down to whoever rolls better on a d20 regardless of ranks? Am I missing something obvious? Has anyone tried something like this? Thoughts?</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Thanks.</span></span></p></blockquote><p></p>
[QUOTE="Jacob Marley, post: 5459436, member: 89537"] [COLOR=white][FONT=Verdana]I have been giving a lot of thought to the idea of eliminating class and cross-class skills from my next 3rd Edition campaign; more accurate would be to say that all skills are class skills. Before I implement such an idea, I would like to get a feel for what the benefits of such a system is; as well as where any potential pitfalls may be.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Potential benefits I see are:[/FONT][/COLOR] [LIST] [*][FONT=Verdana]It opens up character concepts. (Ex. Fighters who are well-versed in Arcana, Monk scholars (History), etc.[/FONT] [*][FONT=Verdana]Many Prestige Class requirements are easier to meet.[/FONT] [*][FONT=Verdana]Multi-class accounting is easier.[/FONT] [*][FONT=Verdana]Potentially encourages players to put ranks in the flavor skills (Craft, Perform, and Profession)?[/FONT] [/LIST][COLOR=white][FONT=Verdana]Potential pitfalls I see are:[/FONT][/COLOR] [LIST] [*][FONT=Verdana]Many Prestige Class requirements are easier to meet. Potential to abuse stacking of Prestige Classes.[/FONT] [*][FONT=Verdana]Opposed DCs may be easier to meet as there is the potential for more characters to have ranks in particular skills.[/FONT] [*][FONT=Verdana]Easier to build characters to abuse Skill Synergies.[/FONT] [/LIST][COLOR=white][FONT=Verdana]I am not overly worried about most of my players abusing the system as they tend to be more build-to-concept types than they are power gamers. I am, however, worried about unintentional consequences. Will DCs become too easy to make? Will opposed rolls come down to whoever rolls better on a d20 regardless of ranks? Am I missing something obvious? Has anyone tried something like this? Thoughts?[/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Thanks.[/FONT][/COLOR] [/QUOTE]
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