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General Tabletop Discussion
*Dungeons & Dragons
Eliminating darkvision from most races
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<blockquote data-quote="CapnZapp" data-source="post: 7001680" data-attributes="member: 12731"><p>But that's not me.</p><p></p><p>Look - there's nothing complicated about this. </p><p><span style="font-size: 9px">The discussion has veered in many different directions that might make it look that way, but that's something I wholeheartedly regret and lament.</span></p><p></p><p>The OP asked for suggestions on how to ensure torches and lanterns see usage in his campaign. </p><p></p><p>I identified one major change compared to d20 to be the simplification of vision into only darkvision, and based on that suggested that elves (and half-elves) were reverted back to night vision.</p><p><span style="font-size: 9px">Compared to the previous time elves had darkvision, lots of other stuff has changed, so that picking a non-human is a much easier and immediately accessible choice. Instead of human, pick half-elf. Instead of halfling, pick gnome (or, now with Volo's, why not goblin?). And more fundamentally, all races work the same now, while in AD&D non-humans were very much the non-standard choice. So the argument "5e only brings back elves to the default vision" is halting.</span></p><p></p><p>No other changes. Simple. </p><p></p><p>Of course that's hardly a fool-proof solution, so the next step is the suggestion to talk to the players before they create characters. </p><p></p><p>No more changes at all. Even simpler <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7001680, member: 12731"] But that's not me. Look - there's nothing complicated about this. [SIZE=1]The discussion has veered in many different directions that might make it look that way, but that's something I wholeheartedly regret and lament.[/SIZE] The OP asked for suggestions on how to ensure torches and lanterns see usage in his campaign. I identified one major change compared to d20 to be the simplification of vision into only darkvision, and based on that suggested that elves (and half-elves) were reverted back to night vision. [SIZE=1]Compared to the previous time elves had darkvision, lots of other stuff has changed, so that picking a non-human is a much easier and immediately accessible choice. Instead of human, pick half-elf. Instead of halfling, pick gnome (or, now with Volo's, why not goblin?). And more fundamentally, all races work the same now, while in AD&D non-humans were very much the non-standard choice. So the argument "5e only brings back elves to the default vision" is halting.[/SIZE] No other changes. Simple. Of course that's hardly a fool-proof solution, so the next step is the suggestion to talk to the players before they create characters. No more changes at all. Even simpler :) [/QUOTE]
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Eliminating darkvision from most races
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