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Eliminating darkvision from most races
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<blockquote data-quote="Cyrinishad" data-source="post: 7002368" data-attributes="member: 6808925"><p>I'm not suggesting that Underdark dwellers are walking around holding light sources and making themselves easy to spot. I am saying that humanoids would use strategic placement of stationary light sources in underground environment. Thereby enabling them to remain concealed in darkness, while intruders must move through well-lit areas to approach. So, humanoids with darkvision can very easily create defensive circumstances that maximize their effectiveness of both darkvision and concealment. Essentially, I am trying to say that while intelligent foes could try to use a light source as a lure, they would also certainly utilize light sources to create an additional layer of defensive terrain... It seems to me that "easy mode" for the players would actually be if the DM didn't have humanoids using these kinds of tactics.</p><p></p><p></p><p></p><p>I know that this thread is partly about encouraging the use of torches to create an appropriate ambiance to underground environments, but it is also about the opinion of the OP that darkvision somehow "ruins" that ambiance and allows DMs to forget about lighting & vision rules, as can be seen in the following quote:</p><p> </p><p></p><p></p><p>This is why my responses to this thread have been trying to help show the readers that darkvision <em>doesn't</em> ruin the ambiance of torch-light, and show that the prevalence of darkvision doesn't allow DMs to simply "forget" about lighting and vision rules... Since in my experiences the existence of darkvision has actually required me to think <em>more</em> about the impact of lighting and vision rules.</p></blockquote><p></p>
[QUOTE="Cyrinishad, post: 7002368, member: 6808925"] I'm not suggesting that Underdark dwellers are walking around holding light sources and making themselves easy to spot. I am saying that humanoids would use strategic placement of stationary light sources in underground environment. Thereby enabling them to remain concealed in darkness, while intruders must move through well-lit areas to approach. So, humanoids with darkvision can very easily create defensive circumstances that maximize their effectiveness of both darkvision and concealment. Essentially, I am trying to say that while intelligent foes could try to use a light source as a lure, they would also certainly utilize light sources to create an additional layer of defensive terrain... It seems to me that "easy mode" for the players would actually be if the DM didn't have humanoids using these kinds of tactics. I know that this thread is partly about encouraging the use of torches to create an appropriate ambiance to underground environments, but it is also about the opinion of the OP that darkvision somehow "ruins" that ambiance and allows DMs to forget about lighting & vision rules, as can be seen in the following quote: This is why my responses to this thread have been trying to help show the readers that darkvision [I]doesn't[/I] ruin the ambiance of torch-light, and show that the prevalence of darkvision doesn't allow DMs to simply "forget" about lighting and vision rules... Since in my experiences the existence of darkvision has actually required me to think [I]more[/I] about the impact of lighting and vision rules. [/QUOTE]
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Eliminating darkvision from most races
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