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General Tabletop Discussion
*Dungeons & Dragons
Eliminating darkvision from most races
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7011060" data-attributes="member: 6802951"><p>No one has suggested that underdark races would use active light sources regularly on military patrols. </p><p></p><p>In fact, the suggestion is that they would probably use light sources in a similar way as an NV-equipped military would: around forts, guard posts and other obvious emplacements where the light source (set away from the actual building) can be used to spot (and if necessary, shoot) travellers and potential threats from further than 60/120 feet away.</p><p></p><p>In actual battle, there would probably be a lot of use of light and darkness effects, trying to shoot, throw or cast light sources into the opposition ranks while keeping your own forces unlit.</p><p></p><p>I would guess that even patrols would carry hidden or unlit light sources with them, for the same reason that NV-equipped troops carry torches: Those occasions where they are safe from enemy detection and NV/darkvision isn't good enough to make out the details required. - Such as the tracking example I mentioned earlier.</p><p></p><p> I believe that they would use light sources in their cities and homes. The Drow likely do not regard their cities as a warzone. They would probably use lights for signage for the same reason that we do, even if everyone carried around NV goggles. Drow houses use colour in their designs to show off the artistry, and as a show of power.</p><p>And if an internal conflict erupts, and the area does in fact become a warzome?</p><p> Why then, you can just turn out the lights.</p><p></p><p>The parallel between older NV goggles and Darkvision is a pretty good one. Both have a limited range and very limited vision compared to actual light. However in situations where it is important to not be spotted by a hostile force, its better than stumbling around in the dark, and <em>much </em>better than waving a torch around.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7011060, member: 6802951"] No one has suggested that underdark races would use active light sources regularly on military patrols. In fact, the suggestion is that they would probably use light sources in a similar way as an NV-equipped military would: around forts, guard posts and other obvious emplacements where the light source (set away from the actual building) can be used to spot (and if necessary, shoot) travellers and potential threats from further than 60/120 feet away. In actual battle, there would probably be a lot of use of light and darkness effects, trying to shoot, throw or cast light sources into the opposition ranks while keeping your own forces unlit. I would guess that even patrols would carry hidden or unlit light sources with them, for the same reason that NV-equipped troops carry torches: Those occasions where they are safe from enemy detection and NV/darkvision isn't good enough to make out the details required. - Such as the tracking example I mentioned earlier. I believe that they would use light sources in their cities and homes. The Drow likely do not regard their cities as a warzone. They would probably use lights for signage for the same reason that we do, even if everyone carried around NV goggles. Drow houses use colour in their designs to show off the artistry, and as a show of power. And if an internal conflict erupts, and the area does in fact become a warzome? Why then, you can just turn out the lights. The parallel between older NV goggles and Darkvision is a pretty good one. Both have a limited range and very limited vision compared to actual light. However in situations where it is important to not be spotted by a hostile force, its better than stumbling around in the dark, and [I]much [/I]better than waving a torch around. [/QUOTE]
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Eliminating darkvision from most races
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