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General Tabletop Discussion
*Dungeons & Dragons
Eliminating darkvision from most races
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<blockquote data-quote="CapnZapp" data-source="post: 7011089" data-attributes="member: 12731"><p>Well, while I completely agree with you, I also need to point out that you can't get that experience by reading a book. </p><p></p><p>And more to the point here, not by reading the PHB rules. </p><p></p><p>What I mean is: there is nothing in the rules that actually suggest turning on a light would be a bad idea. And if all your play experiences is in conveniently lighted dungeons, there's no real reason to reevaluate this. </p><p></p><p>What I mean is; there are lots of things that the rules don't talk about, that you or I simply take for granted. Breathing air and taking bathroom breaks are two such things that (presumably) everyone else also take for granted. </p><p></p><p>But light issues simply isn't one of those things. </p><p></p><p>I guess my point is that we shouldn't judge these people because they don't know any better. After all, the real issue is: does a certain way to run illumination make the game better and more fun?</p><p></p><p>And I'm not so sure.</p><p></p><p>While I couldn't find any fun and even relate to a situation where kobolds or orcs were to hang up lights even though that benefits pesky human murderhobos much more than themselves, I accept that this simply isn't an issue in the games of others.</p><p></p><p>While I can't even begin to fathom the idea of playing a human rogue reliant on carrying a lantern, and still somehow being surprised when the monsters spot you Every Single Time, I have come to understand that is not a particularly rare or outrageous notion among our fellow gamers.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7011089, member: 12731"] Well, while I completely agree with you, I also need to point out that you can't get that experience by reading a book. And more to the point here, not by reading the PHB rules. What I mean is: there is nothing in the rules that actually suggest turning on a light would be a bad idea. And if all your play experiences is in conveniently lighted dungeons, there's no real reason to reevaluate this. What I mean is; there are lots of things that the rules don't talk about, that you or I simply take for granted. Breathing air and taking bathroom breaks are two such things that (presumably) everyone else also take for granted. But light issues simply isn't one of those things. I guess my point is that we shouldn't judge these people because they don't know any better. After all, the real issue is: does a certain way to run illumination make the game better and more fun? And I'm not so sure. While I couldn't find any fun and even relate to a situation where kobolds or orcs were to hang up lights even though that benefits pesky human murderhobos much more than themselves, I accept that this simply isn't an issue in the games of others. While I can't even begin to fathom the idea of playing a human rogue reliant on carrying a lantern, and still somehow being surprised when the monsters spot you Every Single Time, I have come to understand that is not a particularly rare or outrageous notion among our fellow gamers. [/QUOTE]
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Community
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Eliminating darkvision from most races
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