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General Tabletop Discussion
*TTRPGs General
Eliminating "Raise Dead" and "Resurrection"
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<blockquote data-quote="Voadam" data-source="post: 1097111" data-attributes="member: 2209"><p>Clerics will be fine power wise without being able to raise the dead.</p><p></p><p>If your cosmology allows for it, eliminating resurrection but allowing reincarnation fills the same role. Take the Wheel of Time fantasy novel setting where heroes are born back into the world and a few come back forcibly ahead of their time.</p><p></p><p>With reincarnation the old character is gone, the new character has some memories but is a new character with a built in connection to the old party, so they can be a new race and class and have an in game reason to join the party. This works well.</p><p></p><p>If you want characters to just die, then just tell everybody that you have removed all returning magic (and think if you want undead in the camaign, they can still be there as animated corpses or as evil spirits that enter and use old bodies).</p></blockquote><p></p>
[QUOTE="Voadam, post: 1097111, member: 2209"] Clerics will be fine power wise without being able to raise the dead. If your cosmology allows for it, eliminating resurrection but allowing reincarnation fills the same role. Take the Wheel of Time fantasy novel setting where heroes are born back into the world and a few come back forcibly ahead of their time. With reincarnation the old character is gone, the new character has some memories but is a new character with a built in connection to the old party, so they can be a new race and class and have an in game reason to join the party. This works well. If you want characters to just die, then just tell everybody that you have removed all returning magic (and think if you want undead in the camaign, they can still be there as animated corpses or as evil spirits that enter and use old bodies). [/QUOTE]
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Community
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*TTRPGs General
Eliminating "Raise Dead" and "Resurrection"
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