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*TTRPGs General
Eliminating "Raise Dead" and "Resurrection"
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<blockquote data-quote="Trickstergod" data-source="post: 1098472" data-attributes="member: 10825"><p>Actually, it still holds up. I personally wouldn't touch Xena with a 10' pole, nor allow it to sully my games. That's personal preference, though. But, in regards to, say, Gandalf, Gandalf wasn't quite ordinary to begin with, and death was a very, very permanent thing for Boromir. Nobody at any point thought Gandalf might come back, nor Boromir. That Gandalf returned came off more as an exception to the way the world worked, as opposed to any intrinsic ability for the dead to return to life like with D&D. As for Moorcock, again - it's something special, something restricted, something difficult to attain, and, most importantly, not something that anybody, in anyway, can honestly hope to make use of. The raising of the dead, again, is the exception, not the rule, and even then, is an uncertain thing.</p><p></p><p></p><p></p><p>As a note, with the exception of the money, body, and materials needed for the spells, as per official D&D revivification, everything you listed off are house rules, not straight out D&D. A standard, 9th level cleric casting Raise Dead needn't worry about who controls the souls, or their god suddenly not granting the spell - only that the soul agree to return. There's nothing wrong with those restrictions, but they're not Core rules.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1098472, member: 10825"] Actually, it still holds up. I personally wouldn't touch Xena with a 10' pole, nor allow it to sully my games. That's personal preference, though. But, in regards to, say, Gandalf, Gandalf wasn't quite ordinary to begin with, and death was a very, very permanent thing for Boromir. Nobody at any point thought Gandalf might come back, nor Boromir. That Gandalf returned came off more as an exception to the way the world worked, as opposed to any intrinsic ability for the dead to return to life like with D&D. As for Moorcock, again - it's something special, something restricted, something difficult to attain, and, most importantly, not something that anybody, in anyway, can honestly hope to make use of. The raising of the dead, again, is the exception, not the rule, and even then, is an uncertain thing. As a note, with the exception of the money, body, and materials needed for the spells, as per official D&D revivification, everything you listed off are house rules, not straight out D&D. A standard, 9th level cleric casting Raise Dead needn't worry about who controls the souls, or their god suddenly not granting the spell - only that the soul agree to return. There's nothing wrong with those restrictions, but they're not Core rules. [/QUOTE]
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Eliminating "Raise Dead" and "Resurrection"
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