Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Eliminating "Raise Dead" and "Resurrection"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crass" data-source="post: 1100742" data-attributes="member: 13211"><p>I understand Shadow saif he will be implementing a hero point system. I'm currently PLAYING in said campaign of Hong's and the hero system does work - at least, it does at low level. (The PCs are all either level 8 or 9). Also, the resurrection of slain characters, and curative magic in general, works in a different fashion entirely.</p><p></p><p>However, in another campaign that's just gone epic (with characters ranging from levels 19-21), I don't think a hero point system would work as well, and as for scrapping the resurrection spells - there's no way that would work! Our last adventure involved a number of winter wights and an average of about 2-3 deaths per SESSION. And the current adventure has involved multiple balors exploding, dealing multiple lots of 100 hp damage... it's far easier, and makes more sense, to keep the resurrection magic in the campaign.</p><p></p><p>OT: As an alternative, if as a DM I were to institute a hero point system in any campaign, I would get rid of all healing and resurrection magic (and divine spellcasters), but change the way characters heal damage so that they heal their level in HP every two hours as long as they remain on poisitve HP. If a character were to fall below zero hit points, they would heal their HP per day, until they were on positive HP again.</p></blockquote><p></p>
[QUOTE="Crass, post: 1100742, member: 13211"] I understand Shadow saif he will be implementing a hero point system. I'm currently PLAYING in said campaign of Hong's and the hero system does work - at least, it does at low level. (The PCs are all either level 8 or 9). Also, the resurrection of slain characters, and curative magic in general, works in a different fashion entirely. However, in another campaign that's just gone epic (with characters ranging from levels 19-21), I don't think a hero point system would work as well, and as for scrapping the resurrection spells - there's no way that would work! Our last adventure involved a number of winter wights and an average of about 2-3 deaths per SESSION. And the current adventure has involved multiple balors exploding, dealing multiple lots of 100 hp damage... it's far easier, and makes more sense, to keep the resurrection magic in the campaign. OT: As an alternative, if as a DM I were to institute a hero point system in any campaign, I would get rid of all healing and resurrection magic (and divine spellcasters), but change the way characters heal damage so that they heal their level in HP every two hours as long as they remain on poisitve HP. If a character were to fall below zero hit points, they would heal their HP per day, until they were on positive HP again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Eliminating "Raise Dead" and "Resurrection"
Top