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General Tabletop Discussion
*Pathfinder & Starfinder
Eliminating stat items
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<blockquote data-quote="Byrons_Ghost" data-source="post: 1252162" data-attributes="member: 7396"><p>Sounds cool, thanks for the verification.</p><p></p><p>I've gotten sort of tired of the computer RPG style buffing, and I'm thinking about seriously scaling back the magic items in my next campaign. Still using a fairly high-level of magic, just not nearly as many "gizmos". Getting rid of stat items was on the list. </p><p></p><p>Also thinking about throwing in rules from Artifacts of the Ages, Four Color to Fantasy, etc. Basically, I just want people to have a few really meaningful items instead of being decked out in the latest ensemble from Gandalf Armani....</p><p></p><p></p><p></p><p>Though, if you wanted to institute a semi-evil "action point" type feel, you could just charge them extra to do this in the middle of a scene. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 1252162, member: 7396"] Sounds cool, thanks for the verification. I've gotten sort of tired of the computer RPG style buffing, and I'm thinking about seriously scaling back the magic items in my next campaign. Still using a fairly high-level of magic, just not nearly as many "gizmos". Getting rid of stat items was on the list. Also thinking about throwing in rules from Artifacts of the Ages, Four Color to Fantasy, etc. Basically, I just want people to have a few really meaningful items instead of being decked out in the latest ensemble from Gandalf Armani.... Though, if you wanted to institute a semi-evil "action point" type feel, you could just charge them extra to do this in the middle of a scene. :D [/QUOTE]
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Eliminating stat items
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