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Community
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*Pathfinder & Starfinder
Eliminating the divine power source?
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<blockquote data-quote="Korgoth" data-source="post: 4252670" data-attributes="member: 49613"><p>On Undead... I see them as a staple of S&S! I would leave them as is. There will still be spiritual things and souls. Basically, my idea would be that the real god or gods either does/do not get involved in the workings of men, or act so subtly that only the faithful are aware of it (and the unfaithful would explain away as mere chance). On the other hand, you have any number of false gods with associated dark cults working to recruit followers, amass powers, and pull off stunts like the villains were trying at the end of the Hellboy movie (that's how I would interpret an ultimate Star Pact ritual, btw). It wouldn't be all Cthulhu, of course... you'd have the usual suspects, including your spider and snake cults too.</p><p></p><p>For Religion rituals... there actually aren't too many listed in the Heroic tier, are there? I might use them on a case-by-case basis. "Speak with Dead" certainly sounds appropriate, though some dead might be unaccessible for some reason, whereas others might be lonely and all too ready to hold discourse with the living.</p><p></p><p>I'd throw in a bit of technology, too. I like the Illithid fluff from LoM and conceive of them as a futuristic race. It wouldn't be flashy, sparkly technology. More like weird, clunky, croaking devices out of Lynch's Dune.</p><p></p><p>As far as the "Abominations" like the Tarrasaque go... they're still ancient weapons. But who were the Primordials (or First Ones or Ancients)? Perhaps beings of great power (like the Star Dwellers), perhaps one or more species that predate the current stock of races (like reptile dudes of some sort), perhaps merely great magicians. That would be a setting mystery.</p></blockquote><p></p>
[QUOTE="Korgoth, post: 4252670, member: 49613"] On Undead... I see them as a staple of S&S! I would leave them as is. There will still be spiritual things and souls. Basically, my idea would be that the real god or gods either does/do not get involved in the workings of men, or act so subtly that only the faithful are aware of it (and the unfaithful would explain away as mere chance). On the other hand, you have any number of false gods with associated dark cults working to recruit followers, amass powers, and pull off stunts like the villains were trying at the end of the Hellboy movie (that's how I would interpret an ultimate Star Pact ritual, btw). It wouldn't be all Cthulhu, of course... you'd have the usual suspects, including your spider and snake cults too. For Religion rituals... there actually aren't too many listed in the Heroic tier, are there? I might use them on a case-by-case basis. "Speak with Dead" certainly sounds appropriate, though some dead might be unaccessible for some reason, whereas others might be lonely and all too ready to hold discourse with the living. I'd throw in a bit of technology, too. I like the Illithid fluff from LoM and conceive of them as a futuristic race. It wouldn't be flashy, sparkly technology. More like weird, clunky, croaking devices out of Lynch's Dune. As far as the "Abominations" like the Tarrasaque go... they're still ancient weapons. But who were the Primordials (or First Ones or Ancients)? Perhaps beings of great power (like the Star Dwellers), perhaps one or more species that predate the current stock of races (like reptile dudes of some sort), perhaps merely great magicians. That would be a setting mystery. [/QUOTE]
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Eliminating the divine power source?
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