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General Tabletop Discussion
*TTRPGs General
Elitism and its repercussions.
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<blockquote data-quote="WayneLigon" data-source="post: 1324428" data-attributes="member: 3649"><p>When looking for players, I've never used a questionaire. I just state something like: </p><p> </p><p><em>We play D&D 3.Whatever, at a non-smoking, non-drinking house with 11 kids; our group consists of two couples and four single guys and we've been playing together for ten years. Our age range is 16-45. We play on Saturdays from 7pm to 1am every other week. Our current play date is 34/32/09.</em></p><p> </p><p><em>Our current campaign is a high-fantasy game set in the Big Campaign Setting; we have 8 characters ranging from 8-10th level. A copy of the GM's house rules can be found at wwww.xx.org or can be emailed to you. </em></p><p> </p><p>In general, this kind of ad is broken into two sections. The first tells about the players, the second tells about the campaign. Telling significant info about the players and the venue stops a lot of the more basic problems before they start. Are there children present? Can they smoke or drink? What is the age range of the group? Some people can play with teenagers, some can't; some young people might not want to join a group where everyone is over 25. Say when you play, and the usual time range. </p><p> </p><p>These also cut down significantly people wasting your time playing telephone tag only to find they can't come because of the days you play, or some other related reason. </p><p> </p><p>Then tell about the campaign, outlining the very basics. That heads off about half the rest of the problems I've encountered. </p><p> </p><p>I'd question using a questionaire method. With this method, I can pick and choose from the respondants, and the others can get a simple and polite "I'm sorry, but we've filled our available slots for this campaign."</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 1324428, member: 3649"] When looking for players, I've never used a questionaire. I just state something like: [i]We play D&D 3.Whatever, at a non-smoking, non-drinking house with 11 kids; our group consists of two couples and four single guys and we've been playing together for ten years. Our age range is 16-45. We play on Saturdays from 7pm to 1am every other week. Our current play date is 34/32/09.[/i] [i]Our current campaign is a high-fantasy game set in the Big Campaign Setting; we have 8 characters ranging from 8-10th level. A copy of the GM's house rules can be found at wwww.xx.org or can be emailed to you. [/i] In general, this kind of ad is broken into two sections. The first tells about the players, the second tells about the campaign. Telling significant info about the players and the venue stops a lot of the more basic problems before they start. Are there children present? Can they smoke or drink? What is the age range of the group? Some people can play with teenagers, some can't; some young people might not want to join a group where everyone is over 25. Say when you play, and the usual time range. These also cut down significantly people wasting your time playing telephone tag only to find they can't come because of the days you play, or some other related reason. Then tell about the campaign, outlining the very basics. That heads off about half the rest of the problems I've encountered. I'd question using a questionaire method. With this method, I can pick and choose from the respondants, and the others can get a simple and polite "I'm sorry, but we've filled our available slots for this campaign." [/QUOTE]
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