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Ellywick Tumblestrum's Ballads of the Forgotten Realms (hypothetical FR Setting Book)
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<blockquote data-quote="Urriak Uruk" data-source="post: 8308559" data-attributes="member: 7015558"><p>I really care little about the timeline. It's never mattered before; Durnan and Mirt still being alive and looking the same is handwaved away with "longevity potions." So I really don't care what has happened in the 20 year gap (or whatever length of time it is) since these regions have been covered.</p><p></p><p>What I do want is pitches on what makes each region/country unique, and what type of adventures are well-suited there. So for example, Cormyr is a place I'd like to know some lore about their society and why chivalrous nobility is important. Then, pitch me a few ideas for what adventures are great there.</p><p></p><p>The timeline of FR is a complete mess in 5E, and I don't care enough to see it fixed. What the exact year is clearly doesn't matter to the 5E designers, and it doesn't matter to me. Keep the fundamentals of these locations the same, and make this a toolbox to run games in. Please don't bore me with "In the last year, this prince bumped off the Queen and set off these reforms..."</p><p></p><p>For reference on the 5E timeline;</p><p></p><p>[URL unfurl="true"]https://alphastream.org/index.php/2020/04/09/the-official-timeline-for-the-forgotten-realms-and-its-adventures/[/URL]</p><p></p><p><em>Out of the Abyss</em> (1485 DR or later)</p><p><em>Hoard of the Dragon Queen</em> and <em>Rise of Tiamat</em> (1489 DR)</p><p><em>Icewind Dale: Rime of the Frostmaiden </em>(Winter, 1489 DR)</p><p><em>Storm King’s Thunder</em> (1490 or 1491 DR)</p><p><em>Lost Mine of Phandelver</em> (Starter Set) (1491 DR)</p><p><em>Princes of the Apocalypse</em> (1491 DR)</p><p><em>Curse of Strahd</em> (1491 DR)</p><p><em>Tomb of Annihilation</em> (1490 or 1491 DR)</p><p><em>Waterdeep: Dragon Heist</em> and <em>Waterdeep: Dungeon of the Mad Mage</em> (1492 DR)</p><p><em>Dragons of Icespire Peak</em> (Essentials Kit) (1492 DR)</p><p><em>Candlekeep Mysteries</em> (1492 DR)</p><p><em>Descent Into Avernus</em> (1494 DR)</p><p><em>Acquisitions Incorporated</em> (1496 DR)</p></blockquote><p></p>
[QUOTE="Urriak Uruk, post: 8308559, member: 7015558"] I really care little about the timeline. It's never mattered before; Durnan and Mirt still being alive and looking the same is handwaved away with "longevity potions." So I really don't care what has happened in the 20 year gap (or whatever length of time it is) since these regions have been covered. What I do want is pitches on what makes each region/country unique, and what type of adventures are well-suited there. So for example, Cormyr is a place I'd like to know some lore about their society and why chivalrous nobility is important. Then, pitch me a few ideas for what adventures are great there. The timeline of FR is a complete mess in 5E, and I don't care enough to see it fixed. What the exact year is clearly doesn't matter to the 5E designers, and it doesn't matter to me. Keep the fundamentals of these locations the same, and make this a toolbox to run games in. Please don't bore me with "In the last year, this prince bumped off the Queen and set off these reforms..." For reference on the 5E timeline; [URL unfurl="true"]https://alphastream.org/index.php/2020/04/09/the-official-timeline-for-the-forgotten-realms-and-its-adventures/[/URL] [I]Out of the Abyss[/I] (1485 DR or later) [I]Hoard of the Dragon Queen[/I] and [I]Rise of Tiamat[/I] (1489 DR) [I]Icewind Dale: Rime of the Frostmaiden [/I](Winter, 1489 DR) [I]Storm King’s Thunder[/I] (1490 or 1491 DR) [I]Lost Mine of Phandelver[/I] (Starter Set) (1491 DR) [I]Princes of the Apocalypse[/I] (1491 DR) [I]Curse of Strahd[/I] (1491 DR) [I]Tomb of Annihilation[/I] (1490 or 1491 DR) [I]Waterdeep: Dragon Heist[/I] and [I]Waterdeep: Dungeon of the Mad Mage[/I] (1492 DR) [I]Dragons of Icespire Peak[/I] (Essentials Kit) (1492 DR) [I]Candlekeep Mysteries[/I] (1492 DR) [I]Descent Into Avernus[/I] (1494 DR) [I]Acquisitions Incorporated[/I] (1496 DR) [/QUOTE]
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