Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Elminster and immunity to Time Stop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felix" data-source="post: 1877077" data-attributes="member: 3929"><p>I was tossing this idea around the gaming table the other day and thought you all might like it...</p><p></p><p><em>Time Stop</em> is a Personal range spell. You don't cast it at someone, nor do you really affect someone else with the spell... you just speed yourself up really fast. As such, there is no area of affect; you are sped up relative to the rest of the friggin plane, if not to other planes as well.</p><p></p><p>Elminster is immune to this bloody spell. Meaning that no other mages gain an advantage over him. This can mean one of two things:</p><p>a) The spell does not function, to dis-allow any other mages to get the drop on Elminster.</p><p>b) Elminster is sped up and exists in the same time stream as the <em>Time Stopped</em> mage.</p><p></p><p>Immunities don't counterspell things that arn't cast against them, so option a) can be thrown out fairly easily. Which leaves us with b). Elminster is sped up when someone else casts <em>Time Stop</em>. But, like I said earlier, a mage is sped up relative to at least the plane of existance they're on, so no matter where this <em>Time Stopping</em> mage is on Faerun, Elminster will be immune to his spell.</p><p></p><p><em>Time Stop</em> is a great spell, and I think it's a spell that any 9th spell level caster will want to get his hands on. So what you'd expect is a lot of 17th level and up characters to have this spell on their books. And in Faerun, to say nothing of the rest of Toril, you can't swing a dead cat by the tail without hitting a 17th-level-or-higher caster.</p><p></p><p>The Thrust: How annoying must it be for Elminster to be going along, minding his own (and everyone else's) business, when suddenly <em>everyone and everything around him</em> stops, and he's standing there, waiting for time to catch up so he can continue his conversation?</p><p></p><p></p><p></p><p>Bob the Butcher: Well Mr. Elminster, sir, I have your order ready but I wo--</p><p></p><p>Elminster: Oh, for crying out loud... some punk is stopping time. Arrgh! *taps foot*</p><p></p><p>...1d4+1 rounds later...</p><p></p><p>Bob the Butcher: --uldn't try cooking it until it's been seas--</p><p></p><p>Elminster: ARRRRRGHHH! Kill the mage already!</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Felix, post: 1877077, member: 3929"] I was tossing this idea around the gaming table the other day and thought you all might like it... [I]Time Stop[/I] is a Personal range spell. You don't cast it at someone, nor do you really affect someone else with the spell... you just speed yourself up really fast. As such, there is no area of affect; you are sped up relative to the rest of the friggin plane, if not to other planes as well. Elminster is immune to this bloody spell. Meaning that no other mages gain an advantage over him. This can mean one of two things: a) The spell does not function, to dis-allow any other mages to get the drop on Elminster. b) Elminster is sped up and exists in the same time stream as the [I]Time Stopped[/I] mage. Immunities don't counterspell things that arn't cast against them, so option a) can be thrown out fairly easily. Which leaves us with b). Elminster is sped up when someone else casts [I]Time Stop[/I]. But, like I said earlier, a mage is sped up relative to at least the plane of existance they're on, so no matter where this [I]Time Stopping[/I] mage is on Faerun, Elminster will be immune to his spell. [I]Time Stop[/I] is a great spell, and I think it's a spell that any 9th spell level caster will want to get his hands on. So what you'd expect is a lot of 17th level and up characters to have this spell on their books. And in Faerun, to say nothing of the rest of Toril, you can't swing a dead cat by the tail without hitting a 17th-level-or-higher caster. The Thrust: How annoying must it be for Elminster to be going along, minding his own (and everyone else's) business, when suddenly [I]everyone and everything around him[/I] stops, and he's standing there, waiting for time to catch up so he can continue his conversation? Bob the Butcher: Well Mr. Elminster, sir, I have your order ready but I wo-- Elminster: Oh, for crying out loud... some punk is stopping time. Arrgh! *taps foot* ...1d4+1 rounds later... Bob the Butcher: --uldn't try cooking it until it's been seas-- Elminster: ARRRRRGHHH! Kill the mage already! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Elminster and immunity to Time Stop
Top