Lopke_Quasath
First Post
Scenario: Group is infiltrating a village where a necromancer has been busy making undead.
Clusters of skeletons stand together, randomly placed around the village. Individual zombies shuffle aimlessly about.
Their orders are to attack anything that attacks them, or attack things that are attacking other undead.
The party has Hide from Undead active, but then blow it when they shoot at a skeleton sentry on the 2nd floor of a building (don't ask). So, the closest groups of undead don't notice the group yet (since they couldn't see the skeletone on the 2nd floor being attacked). The group of course doesn't know the undead orders, so they attack the closest group of skeletons with crossbows (bolts have undead bane). The clusters of skeletons and individual zombies see the attack, and start to move in.
Here's the main thrust of my question: About every 2-3 rounds a cluster of 4 skeletons reached the party, and every 3-4 rounds a new zombie came into melee.
How does the EL work for the encounter? Is it seperate for each cluster or enemy that comes in, or does it keep stacking for an eventual, rather high, EL?
Cheers
Clusters of skeletons stand together, randomly placed around the village. Individual zombies shuffle aimlessly about.
Their orders are to attack anything that attacks them, or attack things that are attacking other undead.
The party has Hide from Undead active, but then blow it when they shoot at a skeleton sentry on the 2nd floor of a building (don't ask). So, the closest groups of undead don't notice the group yet (since they couldn't see the skeletone on the 2nd floor being attacked). The group of course doesn't know the undead orders, so they attack the closest group of skeletons with crossbows (bolts have undead bane). The clusters of skeletons and individual zombies see the attack, and start to move in.
Here's the main thrust of my question: About every 2-3 rounds a cluster of 4 skeletons reached the party, and every 3-4 rounds a new zombie came into melee.
How does the EL work for the encounter? Is it seperate for each cluster or enemy that comes in, or does it keep stacking for an eventual, rather high, EL?
Cheers