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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Elusive Target + Improved Trip
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2783623" data-attributes="member: 3146"><p>I'd say no. The Improved Trip gives you a free attack as if you hadn't used your attack for a Trip attempt. The Cause Overreach function does not cost you an attack and furthermore doesn't use the normal mechanic for trip attacks (no touch attack is required and there is no possibility of a countertrip). Furthermore, Cause Overreach labels it a free trip attempt rather than a free trip <em>attack</em>. It's a pedantic argument, but I think is somewhat stronger than the counterargument, and game balance concerns are enough to make this a persuasive argument to me.</p><p></p><p>It would also apply to the shield charge feat which gives a free trip attempt on a successful attack with a shield at the end of a charge and a wolf or wardog's free trip attempt on a successful bite (though you'd need to be awakened or a polymorphed human/etc to get have Improved Trip on an animal....)</p><p></p><p>+4 to all those trip checks is plenty of synergy for Improved Trip (which is plenty powerful in its own right) to be a good addition to an elusive target build.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2783623, member: 3146"] I'd say no. The Improved Trip gives you a free attack as if you hadn't used your attack for a Trip attempt. The Cause Overreach function does not cost you an attack and furthermore doesn't use the normal mechanic for trip attacks (no touch attack is required and there is no possibility of a countertrip). Furthermore, Cause Overreach labels it a free trip attempt rather than a free trip [i]attack[/i]. It's a pedantic argument, but I think is somewhat stronger than the counterargument, and game balance concerns are enough to make this a persuasive argument to me. It would also apply to the shield charge feat which gives a free trip attempt on a successful attack with a shield at the end of a charge and a wolf or wardog's free trip attempt on a successful bite (though you'd need to be awakened or a polymorphed human/etc to get have Improved Trip on an animal....) +4 to all those trip checks is plenty of synergy for Improved Trip (which is plenty powerful in its own right) to be a good addition to an elusive target build. [/QUOTE]
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Elusive Target + Improved Trip
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