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Elven Horse and Cat?
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<blockquote data-quote="Shade" data-source="post: 2940397" data-attributes="member: 287"><p>This is a work in progress.</p><p></p><p>Cat, Elven</p><p>Tiny Magical Beast</p><p>Hit Dice: 3d10+6 (22 hp)</p><p>Initiative: +4</p><p>Speed: 50 ft. (10 squares)</p><p>Armor Class: 16 (+2 size, +4 Dex), touch 14, flat-footed 12</p><p>Base Attack/Grapple: +3/-12</p><p>Attack: Claw +9 melee (1d2-4)</p><p>Full Attack: 2 claws +9 melee (1d2-4) and bite +4 melee (1d3-4)</p><p>Space/Reach: 2 1/2 ft./0 ft.</p><p>Special Attacks: -</p><p>Special Qualities: Branch shape, chagne size, darkvision 60 ft., determine intent, low-light vision, scent, spell resistance 15</p><p>Saves: Fort +5, Ref +7, Will +2</p><p>Abilities: Str 3, Dex 19, Con 14, Int 5, Wis 12, Cha 13</p><p>Skills: Balance +12, Climb +8, Hide +10 (+14 in forests), Jump +20, Listen +6, Move Silently +10, Spot +6, Swim +12</p><p>Feats: Alertness, Stealthy, Weapon Finesse (B)</p><p>Environment: Temperate forests</p><p>Organization: Solitary</p><p>Challenge Rating: 2</p><p>Treasure: None</p><p>Alignment: Usually neutral</p><p>Advancement: -</p><p>Level Adjustment: +0 (cohort) </p><p></p><p>Elven cats speak Elven. Some also learn to speak Sylvan.</p><p></p><p>Combat</p><p></p><p>Branch Shape (Sp): Twice per day, an elven cat can magically change its size. This works just like a <em>tree shape</em> spell, except that it takes the shape of a Tiny branch, rather than an entire tree. </p><p></p><p>Change Size (Sp): Twice per day, an elven cat can magically change its size. This works just like a <em>enlarge person </em> or <em>reduce person </em> spell (the elven cat chooses when using the ability), except that the ability can work on the elven cat. </p><p></p><p>Determine Intent (Su): An elven cat continuously scans the surface thoughts of creatures to determine their intent. This works like detect thoughts (CL 9th, DC 12), except that the cat only learns the creature's initial attitude towards the cat (hostile, unfriendly, indifferent, friendly, or helpful). The save DC is Charisma-based.</p><p></p><p>Skills: Elven cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Balance, Jump, and Swim checks. They use their Dexterity modifier instead of their Strength modifier for Climb, Jump, and Swim checks. *In forested areas, the Hide bonus rises to +8.</p></blockquote><p></p>
[QUOTE="Shade, post: 2940397, member: 287"] This is a work in progress. Cat, Elven Tiny Magical Beast Hit Dice: 3d10+6 (22 hp) Initiative: +4 Speed: 50 ft. (10 squares) Armor Class: 16 (+2 size, +4 Dex), touch 14, flat-footed 12 Base Attack/Grapple: +3/-12 Attack: Claw +9 melee (1d2-4) Full Attack: 2 claws +9 melee (1d2-4) and bite +4 melee (1d3-4) Space/Reach: 2 1/2 ft./0 ft. Special Attacks: - Special Qualities: Branch shape, chagne size, darkvision 60 ft., determine intent, low-light vision, scent, spell resistance 15 Saves: Fort +5, Ref +7, Will +2 Abilities: Str 3, Dex 19, Con 14, Int 5, Wis 12, Cha 13 Skills: Balance +12, Climb +8, Hide +10 (+14 in forests), Jump +20, Listen +6, Move Silently +10, Spot +6, Swim +12 Feats: Alertness, Stealthy, Weapon Finesse (B) Environment: Temperate forests Organization: Solitary Challenge Rating: 2 Treasure: None Alignment: Usually neutral Advancement: - Level Adjustment: +0 (cohort) Elven cats speak Elven. Some also learn to speak Sylvan. Combat Branch Shape (Sp): Twice per day, an elven cat can magically change its size. This works just like a [I]tree shape[/I] spell, except that it takes the shape of a Tiny branch, rather than an entire tree. Change Size (Sp): Twice per day, an elven cat can magically change its size. This works just like a [I]enlarge person [/I] or [I]reduce person [/I] spell (the elven cat chooses when using the ability), except that the ability can work on the elven cat. Determine Intent (Su): An elven cat continuously scans the surface thoughts of creatures to determine their intent. This works like detect thoughts (CL 9th, DC 12), except that the cat only learns the creature's initial attitude towards the cat (hostile, unfriendly, indifferent, friendly, or helpful). The save DC is Charisma-based. Skills: Elven cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Balance, Jump, and Swim checks. They use their Dexterity modifier instead of their Strength modifier for Climb, Jump, and Swim checks. *In forested areas, the Hide bonus rises to +8. [/QUOTE]
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