Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Play by Post
Elven Navy Delta Squad: Thought Taker
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Keia" data-source="post: 692062" data-attributes="member: 98"><p>Marcus tips the supply sergeant for some supplies to hopefully arrive by the time Delta Squad returns and he arranges with an enchanter to enchant his spike chain upon return.</p><p></p><p>Marcus waits on the flight deck until all of his team are on board. Then he will board himself, and report to the Thought Taker (TT) all his team is on board and prepared to set out.</p><p></p><p>Marcus will set up his bunk and materials, then confer with his team on anything they've learned since coming on board. "Let's get to business. Battlepoet didn't have any more information other than what we learned at the briefing. I should note that we won't have communication with the Navy, so we're on our own out here. I prefer that we work in pairs while on duty on the ship. I don't care who pairs up with whom, I would suggest that we rotate, however, to get comfortable with each other and our abilities. It's been a while since the six of us have worked together. And, with a flayer on board, it would be a good idea to know each other well so that we can better detect if anyone is being controlled."</p><p></p><p>"I would like the ship thoroughly searched for anything unusual - stowaways, questionable cargo, problems with the ship. We should have two on deck at all times, perhaps in four hour shifts? Talking with the crew, the sailmaster and helmsman, is a priority as well. See if any have traveled in this area before and what we can expect as well as anything else that may be important. Any questions?"</p></blockquote><p></p>
[QUOTE="Keia, post: 692062, member: 98"] Marcus tips the supply sergeant for some supplies to hopefully arrive by the time Delta Squad returns and he arranges with an enchanter to enchant his spike chain upon return. Marcus waits on the flight deck until all of his team are on board. Then he will board himself, and report to the Thought Taker (TT) all his team is on board and prepared to set out. Marcus will set up his bunk and materials, then confer with his team on anything they've learned since coming on board. "Let's get to business. Battlepoet didn't have any more information other than what we learned at the briefing. I should note that we won't have communication with the Navy, so we're on our own out here. I prefer that we work in pairs while on duty on the ship. I don't care who pairs up with whom, I would suggest that we rotate, however, to get comfortable with each other and our abilities. It's been a while since the six of us have worked together. And, with a flayer on board, it would be a good idea to know each other well so that we can better detect if anyone is being controlled." "I would like the ship thoroughly searched for anything unusual - stowaways, questionable cargo, problems with the ship. We should have two on deck at all times, perhaps in four hour shifts? Talking with the crew, the sailmaster and helmsman, is a priority as well. See if any have traveled in this area before and what we can expect as well as anything else that may be important. Any questions?" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Elven Navy Delta Squad: Thought Taker
Top