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Elven Waywatcher Prestige Class
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<blockquote data-quote="Elrick" data-source="post: 1423349" data-attributes="member: 11046"><p>I'm looking for opinions on the power of this class, mostly it's a mix of abilities from other prestige classes. I was going for the classic image of an elven archer ghosting through woods sniping from the trees. I think this achieves that.</p><p></p><p><span style="font-size: 12px"><strong>Elven Waywatcher </strong> </span> </p><p>The elven forest of Sildanyr is protected by an elite kind of elven warrior, the Watchers of the Ways. Guardians of the elven borders, they protect the forests from incursions of orc raiding parties and encroaching human settlers. The waywatcher silently keeps watch from the boughs of the ancient trees alert and ready to respond with deadly force to all who attempt to enter without invitation. The forest is their realm, where few can challenge them. Waywatchers will usually first attempt to confuse interlopers and lead them away, however, for those who persist they may find themselves falling into deadly traps or struck by arrows from unseen assailants. On occasion waywatchers are sent on important missions that may take them beyond elven woods. These missions are always matters of great import to elven interests, such as bringing elven criminals to justice, or to recover stolen artifacts important to the elves.</p><p></p><p>Fighters, paladins, rangers, and rogues are the ones mostly likely to take this prestige class. Bards, clerics, druids, sorcerers, and wizards dedicated to the preservation of the elven nation and it’s interests may also take the class from time to time. Barbarians, and monks are rarely interested in simple guardianship of the elven borderlands.</p><p> </p><p><strong>Hit Die: </strong> d8.</p><p></p><p><strong>Requirements</strong> </p><p>to qualify to become a waywatcher, a character must fulfill all the following criteria.</p><p><strong>Race:</strong> Elf or half-elf.</p><p><strong>Base Attack Bonus:</strong> +6</p><p><strong>Skills:</strong> Balance 4 ranks, Climb 8 ranks, Hide 8 ranks, Move Silently 8 ranks.</p><p><strong>Languages:</strong> Sylvan</p><p><strong>Feats:</strong> Martial Weapon Proficiency (longbow, composite longbow, shortbow, or composite shortbow), Point Blank Shot, Rapid Shot, Precise Shot.</p><p></p><p><strong>Class Skills</strong> </p><p>the waywatcher's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Diplomacy (Cha), Hide (Dex), Jump (Str), Knowledge (nobility and royalty) (Int), Knowledge (Nature) (Int), Listen (Wis), Move Silently (Dex), Sense Motive(Wis), Spot (Wis), Survival (Wis).</p><p><strong>Skill points as Each Level:</strong> 4+ Int modifier .</p><p></p><p><strong><span style="font-size: 10px">Waywatcher</span></strong></p><p><strong>Level BAB Fort Ref Will Special </strong> </p><p>1st +1 +0 +2 +0 Hide in Plain Sight, Codecall</p><p>2nd +2 +0 +3 +0 Ranged Sneak Attack +1d6 </p><p>3rd +3 +1 +3 +1 Treetopper , Trackless Step </p><p>4th +4 +1 +4 +1 Mission Focus (+2)</p><p>5th +5 +1 +4 +1 Ranged Sneak Attack +2d6 </p><p>6th +6 +2 +5 +2 Moves like the Wind </p><p>7th +7 +2 +5 +2 Ranged Threat (10ft)</p><p>8th +8 +2 +6 +2 Mission Focus (+4)</p><p>9th +9 +3 +6 +3 Ranged Sneak Attack +3d6 </p><p>10th +10 +3 +7 +3 Ranged Threat (20ft) </p><p></p><p><strong>Hide in Plain Sight (Ex):</strong> While in any sort of forested terrain, a waywatcher of 1st level or higher can use the Hide skill even while being observed.</p><p></p><p><strong>Codecall:</strong> When inducted into the ranks of the waywachers, all are taught a secret code of bird calls and hand signals that allow waywatchers to communicate with each other. Should outsiders hear the calls, they are allowed an opposed Knowledge (Nature) check to determine the calls aren't natural. Waywatchers, due to their practice in this art, are granted a +2 competency bonus on this opposed check.</p><p></p><p><strong>Ranged Sneak Attack:</strong> Like the rogues ability, a waywatcher deals extra damage with his ranged attacks when his target is denied his Dexterity bouns. The damage dealt increases to 2d6 at 5th level and 3d6 at 9th level. If a waywatcher gets a sneak attack bonus from another class the damage bonuses stack.</p><p></p><p><strong>Treetopper (Ex):</strong> At home in the trees a waywatcher receives a +8 circumstance bonus to Climb and Balance checks while moving through trees. In addition a waywatcher takes no penalty to move at his normal rate, retains his Dexterity bonus to Armor Class, and attacking creatures gain no special bonuses to attacks. This ability functions as long as the waywatcher is wearing light armor or no armor.</p><p></p><p><strong>Trackless Step (Ex):</strong> A waywatcher leaves no trail in forested surroundings and cannot be tracked. He may choose to leave a trail if so desired. </p><p></p><p><strong>Mission Focus (Ex):</strong> Waywatchers operating beyond the elven woods almost always are pursuing a mission at the behest of the elven people. While directly pursing the mission goals waywatchers receive a +2 circumstance bonus to all skill checks, saving throws, attack and damage rolls. For example, Elladan, waywatcher of the Sildanyr, is charged with a mission to retrieve the remains of a sacred white deer that was killed by human poachers. He sets out in pursuit of the poachers, who are returning to their village Horshen, a two-week journey. On the way to the village, Elladan encounters a wild bear; while battling this foe he receives his bonuses. However, he stops in White Springs for some rest, and gets in a brawl. He doesn’t receive his bonuses, as he isn’t actively pursuing his mission. This bonus increase to +4 at 8th level.</p><p></p><p><strong>Moves like the Wind (Ex):</strong> A waywatcher ignores armor check penalties on his Move Silently and Hide Checks. In addition, he no longer suffers a -5 penalty to those checks when moving at full speed. This ability functions as long as the waywatcher is wearing light armor or no armor.</p><p></p><p><strong>Ranged Threat (Ex):</strong> If a target provokes an attack of opportunity within your Ranged Threat range, you may make an attack of opportunity with your bow against that target. This attack of opportunity counts against your normal number of attacks of opportunity in any given round.</p></blockquote><p></p>
[QUOTE="Elrick, post: 1423349, member: 11046"] I'm looking for opinions on the power of this class, mostly it's a mix of abilities from other prestige classes. I was going for the classic image of an elven archer ghosting through woods sniping from the trees. I think this achieves that. [SIZE=3][B]Elven Waywatcher [/B] [/SIZE] The elven forest of Sildanyr is protected by an elite kind of elven warrior, the Watchers of the Ways. Guardians of the elven borders, they protect the forests from incursions of orc raiding parties and encroaching human settlers. The waywatcher silently keeps watch from the boughs of the ancient trees alert and ready to respond with deadly force to all who attempt to enter without invitation. The forest is their realm, where few can challenge them. Waywatchers will usually first attempt to confuse interlopers and lead them away, however, for those who persist they may find themselves falling into deadly traps or struck by arrows from unseen assailants. On occasion waywatchers are sent on important missions that may take them beyond elven woods. These missions are always matters of great import to elven interests, such as bringing elven criminals to justice, or to recover stolen artifacts important to the elves. Fighters, paladins, rangers, and rogues are the ones mostly likely to take this prestige class. Bards, clerics, druids, sorcerers, and wizards dedicated to the preservation of the elven nation and it’s interests may also take the class from time to time. Barbarians, and monks are rarely interested in simple guardianship of the elven borderlands. [B]Hit Die: [/B] d8. [B]Requirements[/B] to qualify to become a waywatcher, a character must fulfill all the following criteria. [B]Race:[/B] Elf or half-elf. [B]Base Attack Bonus:[/B] +6 [B]Skills:[/B] Balance 4 ranks, Climb 8 ranks, Hide 8 ranks, Move Silently 8 ranks. [B]Languages:[/B] Sylvan [B]Feats:[/B] Martial Weapon Proficiency (longbow, composite longbow, shortbow, or composite shortbow), Point Blank Shot, Rapid Shot, Precise Shot. [B]Class Skills[/B] the waywatcher's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Diplomacy (Cha), Hide (Dex), Jump (Str), Knowledge (nobility and royalty) (Int), Knowledge (Nature) (Int), Listen (Wis), Move Silently (Dex), Sense Motive(Wis), Spot (Wis), Survival (Wis). [B]Skill points as Each Level:[/B] 4+ Int modifier . [B][SIZE=2]Waywatcher[/SIZE][/B] [B]Level BAB Fort Ref Will Special [/B] 1st +1 +0 +2 +0 Hide in Plain Sight, Codecall 2nd +2 +0 +3 +0 Ranged Sneak Attack +1d6 3rd +3 +1 +3 +1 Treetopper , Trackless Step 4th +4 +1 +4 +1 Mission Focus (+2) 5th +5 +1 +4 +1 Ranged Sneak Attack +2d6 6th +6 +2 +5 +2 Moves like the Wind 7th +7 +2 +5 +2 Ranged Threat (10ft) 8th +8 +2 +6 +2 Mission Focus (+4) 9th +9 +3 +6 +3 Ranged Sneak Attack +3d6 10th +10 +3 +7 +3 Ranged Threat (20ft) [B]Hide in Plain Sight (Ex):[/B] While in any sort of forested terrain, a waywatcher of 1st level or higher can use the Hide skill even while being observed. [B]Codecall:[/B] When inducted into the ranks of the waywachers, all are taught a secret code of bird calls and hand signals that allow waywatchers to communicate with each other. Should outsiders hear the calls, they are allowed an opposed Knowledge (Nature) check to determine the calls aren't natural. Waywatchers, due to their practice in this art, are granted a +2 competency bonus on this opposed check. [B]Ranged Sneak Attack:[/B] Like the rogues ability, a waywatcher deals extra damage with his ranged attacks when his target is denied his Dexterity bouns. The damage dealt increases to 2d6 at 5th level and 3d6 at 9th level. If a waywatcher gets a sneak attack bonus from another class the damage bonuses stack. [B]Treetopper (Ex):[/B] At home in the trees a waywatcher receives a +8 circumstance bonus to Climb and Balance checks while moving through trees. In addition a waywatcher takes no penalty to move at his normal rate, retains his Dexterity bonus to Armor Class, and attacking creatures gain no special bonuses to attacks. This ability functions as long as the waywatcher is wearing light armor or no armor. [B]Trackless Step (Ex):[/B] A waywatcher leaves no trail in forested surroundings and cannot be tracked. He may choose to leave a trail if so desired. [B]Mission Focus (Ex):[/B] Waywatchers operating beyond the elven woods almost always are pursuing a mission at the behest of the elven people. While directly pursing the mission goals waywatchers receive a +2 circumstance bonus to all skill checks, saving throws, attack and damage rolls. For example, Elladan, waywatcher of the Sildanyr, is charged with a mission to retrieve the remains of a sacred white deer that was killed by human poachers. He sets out in pursuit of the poachers, who are returning to their village Horshen, a two-week journey. On the way to the village, Elladan encounters a wild bear; while battling this foe he receives his bonuses. However, he stops in White Springs for some rest, and gets in a brawl. He doesn’t receive his bonuses, as he isn’t actively pursuing his mission. This bonus increase to +4 at 8th level. [B]Moves like the Wind (Ex):[/B] A waywatcher ignores armor check penalties on his Move Silently and Hide Checks. In addition, he no longer suffers a -5 penalty to those checks when moving at full speed. This ability functions as long as the waywatcher is wearing light armor or no armor. [B]Ranged Threat (Ex):[/B] If a target provokes an attack of opportunity within your Ranged Threat range, you may make an attack of opportunity with your bow against that target. This attack of opportunity counts against your normal number of attacks of opportunity in any given round. [/QUOTE]
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