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Elves are Broken :p
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1279997" data-attributes="member: 15651"><p>From the 3.0 DMs Guide pg. 167</p><p></p><p></p><p>And remember that your world moves based on what you as the DM decide is appropriate for the encounter, in other words there are many factors that can bump up XP or knock them down. I assume the deer in Dangerous Denizens is a rabid deer infested with Lyme disease carrying ticks, with adamantium tipped antlers and a taste for blood. If they are your standard run or freeze at a sound and jump into the path of oncoming cars kind of deer, a CR 1 is ridiculous. Perhaps they forgot a decimal point and it should be 0.1.</p><p></p><p>Lastly, elves are broken if you assume them to behave like humans. Elves have this funny tendency to take their time in the world, not rush things. They don't wake up in the morning and say "I've got 12 items on my 'to do' list for today, I'd better get moving" If they behaved like humans, elves would be the most powerful humanoids in the land just because of the XP they could earn in a lifetime. PC elves are usually young and get caught up in the "excitement" of the human paced world, so they live that life for a while. But adventuring elves get bored with adventuring, or they get tired of the frantic human pace and they give it up after a hundred years or so to work on some art, or scholarly studies or whatever.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1279997, member: 15651"] From the 3.0 DMs Guide pg. 167 And remember that your world moves based on what you as the DM decide is appropriate for the encounter, in other words there are many factors that can bump up XP or knock them down. I assume the deer in Dangerous Denizens is a rabid deer infested with Lyme disease carrying ticks, with adamantium tipped antlers and a taste for blood. If they are your standard run or freeze at a sound and jump into the path of oncoming cars kind of deer, a CR 1 is ridiculous. Perhaps they forgot a decimal point and it should be 0.1. Lastly, elves are broken if you assume them to behave like humans. Elves have this funny tendency to take their time in the world, not rush things. They don't wake up in the morning and say "I've got 12 items on my 'to do' list for today, I'd better get moving" If they behaved like humans, elves would be the most powerful humanoids in the land just because of the XP they could earn in a lifetime. PC elves are usually young and get caught up in the "excitement" of the human paced world, so they live that life for a while. But adventuring elves get bored with adventuring, or they get tired of the frantic human pace and they give it up after a hundred years or so to work on some art, or scholarly studies or whatever. [/QUOTE]
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Elves are Broken :p
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