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Elves, Elves, Elves, Elves, ... Elves, Elves, Elves, Elves, ...
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<blockquote data-quote="Li Shenron" data-source="post: 7277191" data-attributes="member: 1465"><p>I don't need it and I don't like it... </p><p></p><p>In 5e all the character stuff comes with attached narrative. If you make a "do-it-yourself" race that works like a toolbox, then there is no narrative. It sells only to players who are interested in a one-sided game of mechanics and numbers. What WotC wants is to create stuff that can have a place in the world, not toolboxes.</p><p></p><p>But then also, why stopping at Elf? Why not just have <em>one</em> toolbox race which allows you to cherrypick everything? This is not typical D&D, but can be done of course. On the other hand, you already have a couple of options in disguise in the PHB: the human, and variant human. If you want to create a "customizable elf", you can already play a human and add pointy ears.</p><p></p><p>If we had a toolbox elf, we'd have probably as many different elves as players, each with its own narrative. Individually, each elf character actually already <em>is</em> different in mechanics and narratives from the others. There's nothing stopping you to build a high-strength low-dexterity elf with an unlikely class and character options. There is really no need for an option with +2 in any score, that +2 means nothing beyond a lower tag price than usual perhaps, but it doesn't give you anything that you couldn't have in other ways.</p><p></p><p>By having fully detailed races, you can say "in the current world there are wild elves and sea elves", and that already tells something special about your fantasy world. Or you could have a toolbox and say "in the current world there is elves that... are whatever you want them to be". But maybe not even everything, because you're still bound by the toolbox.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7277191, member: 1465"] I don't need it and I don't like it... In 5e all the character stuff comes with attached narrative. If you make a "do-it-yourself" race that works like a toolbox, then there is no narrative. It sells only to players who are interested in a one-sided game of mechanics and numbers. What WotC wants is to create stuff that can have a place in the world, not toolboxes. But then also, why stopping at Elf? Why not just have [I]one[/I] toolbox race which allows you to cherrypick everything? This is not typical D&D, but can be done of course. On the other hand, you already have a couple of options in disguise in the PHB: the human, and variant human. If you want to create a "customizable elf", you can already play a human and add pointy ears. If we had a toolbox elf, we'd have probably as many different elves as players, each with its own narrative. Individually, each elf character actually already [I]is[/I] different in mechanics and narratives from the others. There's nothing stopping you to build a high-strength low-dexterity elf with an unlikely class and character options. There is really no need for an option with +2 in any score, that +2 means nothing beyond a lower tag price than usual perhaps, but it doesn't give you anything that you couldn't have in other ways. By having fully detailed races, you can say "in the current world there are wild elves and sea elves", and that already tells something special about your fantasy world. Or you could have a toolbox and say "in the current world there is elves that... are whatever you want them to be". But maybe not even everything, because you're still bound by the toolbox. [/QUOTE]
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