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<blockquote data-quote="Dausuul" data-source="post: 6356822" data-attributes="member: 58197"><p>It has never been any such thing, in any edition.</p><p></p><p>BECMI: "It is much brighter than a torch, but not as bright as full daylight."</p><p>1E: "...its brightness is very great, being <em>nearly</em> as illuminating as full daylight." (Emphasis added.) No mention of it affecting creatures as sunlight.</p><p>2E: "This spell is similar to a <em>light </em>spell, except that it is as bright as full daylight and lasts until negated by magical darkness or by a dispel magic spell. Creatures who suffer penalties in bright light suffer them in this spell's area of effect." This comes closest, but is still careful to avoid saying it has the effect of sunlight. Contrast <em>sunray</em>, introduced in the same edition.</p><p>3E: "Despite its name, this spell is not the equivalent of daylight for the purposes of creatures that are damaged or destroyed by bright light."</p><p>4E: (no such ability I'm aware of)</p><p></p><p>It is, in fact, very well established that for a spell to actually produce the effects of sunlight on creatures like vampires, it needs to be way higher than a piddling level 2-3. In 2E, you needed a 7th-level cleric spell, <em>sunray</em>. In 3E, you needed <em>sunburst</em>, an 8th-level druid, wizard, or Sun domain spell. In BECMI and 1E, you couldn't do it at all as far as I know.</p><p></p><p>If you're going to get self-righteous, you might want to make sure you're right, first.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6356822, member: 58197"] It has never been any such thing, in any edition. BECMI: "It is much brighter than a torch, but not as bright as full daylight." 1E: "...its brightness is very great, being [I]nearly[/I] as illuminating as full daylight." (Emphasis added.) No mention of it affecting creatures as sunlight. 2E: "This spell is similar to a [I]light [/I]spell, except that it is as bright as full daylight and lasts until negated by magical darkness or by a dispel magic spell. Creatures who suffer penalties in bright light suffer them in this spell's area of effect." This comes closest, but is still careful to avoid saying it has the effect of sunlight. Contrast [I]sunray[/I], introduced in the same edition. 3E: "Despite its name, this spell is not the equivalent of daylight for the purposes of creatures that are damaged or destroyed by bright light." 4E: (no such ability I'm aware of) It is, in fact, very well established that for a spell to actually produce the effects of sunlight on creatures like vampires, it needs to be way higher than a piddling level 2-3. In 2E, you needed a 7th-level cleric spell, [I]sunray[/I]. In 3E, you needed [I]sunburst[/I], an 8th-level druid, wizard, or Sun domain spell. In BECMI and 1E, you couldn't do it at all as far as I know. If you're going to get self-righteous, you might want to make sure you're right, first. [/QUOTE]
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