Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Embracing the standard fantasy tropes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dr Simon" data-source="post: 3583433" data-attributes="member: 21938"><p>I'll wade into this one, since the World of Conclave *is* meant to avoid standard fantasy tropes, but there are reasons for that.</p><p></p><p>Up front, I'll say that I have no issue with 'vanilla' D&D, which is, be honest, a very, very specific type of fantasy. Thanks to the bucketloads of D&D-based novels it may seem like you need elves, dwarves and a short race that isn't hobbits at all for it to be fantasy, but the vast majority of fantasy authors *don't* have those things. Leiber, Howard, Vance, Moorcock, Eddings, LeGuin, Donaldson*, Asprin, Jordan, McCaffrey, those just off the top of my head. I make no value judgments as to the relative quality of those authors, BTW! </p><p></p><p>I asterisked Donaldson because he sort of does what other posters mention - merely change the fluff part. What are Stonedowners and Woodhelvenin if not dwarves and elves by another name? Somebody mentions Dark Sun halflings. I think DS suffers by trying to be too close to the D&D standard when it could have taken a step further. DS dwarves, for example, strike me as a pointless inclusion to the setting (except to explain the origin of the muls).</p><p></p><p>For playing a game of D&D, yes, it makes life a lot easier for everyone if you stick to the basic stuff in the PHB. There are threads aplenty on this board about the pros and cons of using even a few supplemental books, and you could, without having to invent anything yourself, play a very wierd planes-hopping adventure with goliath, warforged and githzerai PCs, none of which qualifies as 'vanilla' fantasy but would be pretty familiar to a moderately seasoned D&D player.</p><p></p><p>The reason we went for 'no standard fantasy races' with Conclave was simply because, as a web-based collaborative world building site, the standard fantasy tropes had already been done, as Fargoth. Not only that, but the gamer has Greyhawk, Forgotten Realms or Krynn as variants on the same theme (and now Eberron plus plenty more third party settings). It seemed like a saturated market.</p><p></p><p>It strikes me as silly for a hobby to rely on, and encourage, the use of imagination on the one hand but on the other for hand for so many settings to start with the unimaginative assumption 'where are we going to put the elves?'</p><p></p><p>Ultimately, though, the difference between a classic D&D fantasy setting and an esoteric one is like the difference between a Hollywood blockbuster and a European art-house film. The former allows for easy fun for all whereas the latter may have more depth and originality but is requires more effort to get into in the first place.</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 3583433, member: 21938"] I'll wade into this one, since the World of Conclave *is* meant to avoid standard fantasy tropes, but there are reasons for that. Up front, I'll say that I have no issue with 'vanilla' D&D, which is, be honest, a very, very specific type of fantasy. Thanks to the bucketloads of D&D-based novels it may seem like you need elves, dwarves and a short race that isn't hobbits at all for it to be fantasy, but the vast majority of fantasy authors *don't* have those things. Leiber, Howard, Vance, Moorcock, Eddings, LeGuin, Donaldson*, Asprin, Jordan, McCaffrey, those just off the top of my head. I make no value judgments as to the relative quality of those authors, BTW! I asterisked Donaldson because he sort of does what other posters mention - merely change the fluff part. What are Stonedowners and Woodhelvenin if not dwarves and elves by another name? Somebody mentions Dark Sun halflings. I think DS suffers by trying to be too close to the D&D standard when it could have taken a step further. DS dwarves, for example, strike me as a pointless inclusion to the setting (except to explain the origin of the muls). For playing a game of D&D, yes, it makes life a lot easier for everyone if you stick to the basic stuff in the PHB. There are threads aplenty on this board about the pros and cons of using even a few supplemental books, and you could, without having to invent anything yourself, play a very wierd planes-hopping adventure with goliath, warforged and githzerai PCs, none of which qualifies as 'vanilla' fantasy but would be pretty familiar to a moderately seasoned D&D player. The reason we went for 'no standard fantasy races' with Conclave was simply because, as a web-based collaborative world building site, the standard fantasy tropes had already been done, as Fargoth. Not only that, but the gamer has Greyhawk, Forgotten Realms or Krynn as variants on the same theme (and now Eberron plus plenty more third party settings). It seemed like a saturated market. It strikes me as silly for a hobby to rely on, and encourage, the use of imagination on the one hand but on the other for hand for so many settings to start with the unimaginative assumption 'where are we going to put the elves?' Ultimately, though, the difference between a classic D&D fantasy setting and an esoteric one is like the difference between a Hollywood blockbuster and a European art-house film. The former allows for easy fun for all whereas the latter may have more depth and originality but is requires more effort to get into in the first place. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Embracing the standard fantasy tropes
Top