Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Emerald City Knights Prologue: The Silver Storm
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Insight" data-source="post: 5729789" data-attributes="member: 11437"><p><span style="font-family: 'Courier New'"><span style="color: lightblue">SELF-DESIGNATE "KID BIONIC" currently positioned at 47°36′35″N 122°19′59″W. Threat Update: Assessment... Updating... No Immediate Threat to Self. Updated Condition: 1.00.13.a. Atmospheric conditions: Normal. Environmental Conditions: Normal. Brightness: Normal. Wind: S/W 5MpH. Other Weather Conditions: Fog Cloud Concealment... Minimal Obstruction.</span></span></p><p></p><p><span style="color: teal"><em>Those people are hurt. I've got to help them!</em></span></p><p></p><p><span style="font-family: 'Courier New'"><span style="color: lightblue">Potential Combat Targets: 37. Subset - Armed Targets: 0. Security Scan results (11ns response): MINIMAL THREAT. SYSTEM RECOMMENDATION: Threat Level 1b Configuration ver 1.00.2.27. ACCEPTED. IMPLEMENTED. IN PROCESS... COMPLETE. Increased Speed Logistics Module... Activated. Completed. Deployed.</span></span></p><p></p><p>Reacting to the situation, Kid Bionic's arms and legs shift into defensive positions. He moves more quickly than a human being should towards the nearest pair of injured people. He quickly scoops them up, easily hefting them over his metallic shoulders, and then speeds rapidly towards the nearest medical facility.</p><p></p><p><span style="font-family: 'Courier New'"><span style="color: lightblue">Query Location Database: Select * from Medical_Emergency where (Find_Distance 47°36′35″N 122°19′59″W, GPS_Location) < 10.00.00... Processing... Complete (9ns).</span></span></p><p></p><p>[ooc]Abilities/Effects Used: Quickness (physical) 2, Senses - Direction Sense, Senses - Distance Sense, Speed 2, STR 5. I'm going to assume that Kid Bionic could pick up an unconscious body normally in 1 round (6 seconds). With his Quickness (physical) 2, it reduces that time to 1 second. Thus, he could easily pick up 2 people in 2-3 seconds (allowing for time for him to find the next person etc). He's not <em>SUPER</em> fast, but he travels 120ft/action, so about 4x as fast as a normal person. His Direction Sense and Distance Sense should give him a decent idea of where to go and how to get there. I'm also assuming that, since KB can lift 1,600lbs, he can easily carry ~300lbs without slowing himself down.</p><p></p><p>I'm going to have Kid Bionic attempt an Athletics check DC 15 to run faster (increase his ground movement speed). That's a success, so his Speed is 3 for this round (250ft/action).[/ooc]</p></blockquote><p></p>
[QUOTE="Insight, post: 5729789, member: 11437"] [font="Courier New"][color=lightblue]SELF-DESIGNATE "KID BIONIC" currently positioned at 47°36′35″N 122°19′59″W. Threat Update: Assessment... Updating... No Immediate Threat to Self. Updated Condition: 1.00.13.a. Atmospheric conditions: Normal. Environmental Conditions: Normal. Brightness: Normal. Wind: S/W 5MpH. Other Weather Conditions: Fog Cloud Concealment... Minimal Obstruction.[/color][/font] [color=teal][i]Those people are hurt. I've got to help them![/i][/color] [font="Courier New"][color=lightblue]Potential Combat Targets: 37. Subset - Armed Targets: 0. Security Scan results (11ns response): MINIMAL THREAT. SYSTEM RECOMMENDATION: Threat Level 1b Configuration ver 1.00.2.27. ACCEPTED. IMPLEMENTED. IN PROCESS... COMPLETE. Increased Speed Logistics Module... Activated. Completed. Deployed.[/color][/font] Reacting to the situation, Kid Bionic's arms and legs shift into defensive positions. He moves more quickly than a human being should towards the nearest pair of injured people. He quickly scoops them up, easily hefting them over his metallic shoulders, and then speeds rapidly towards the nearest medical facility. [font="Courier New"][color=lightblue]Query Location Database: Select * from Medical_Emergency where (Find_Distance 47°36′35″N 122°19′59″W, GPS_Location) < 10.00.00... Processing... Complete (9ns).[/color][/font] [ooc]Abilities/Effects Used: Quickness (physical) 2, Senses - Direction Sense, Senses - Distance Sense, Speed 2, STR 5. I'm going to assume that Kid Bionic could pick up an unconscious body normally in 1 round (6 seconds). With his Quickness (physical) 2, it reduces that time to 1 second. Thus, he could easily pick up 2 people in 2-3 seconds (allowing for time for him to find the next person etc). He's not [i]SUPER[/i] fast, but he travels 120ft/action, so about 4x as fast as a normal person. His Direction Sense and Distance Sense should give him a decent idea of where to go and how to get there. I'm also assuming that, since KB can lift 1,600lbs, he can easily carry ~300lbs without slowing himself down. I'm going to have Kid Bionic attempt an Athletics check DC 15 to run faster (increase his ground movement speed). That's a success, so his Speed is 3 for this round (250ft/action).[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Emerald City Knights Prologue: The Silver Storm
Top