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Character Builds & Optimization
Emerald Spire
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<blockquote data-quote="RangerWickett" data-source="post: 6598994" data-attributes="member: 63"><p>My party has played Emerald Spire up to the second-to-last level, and while admittedly our GM isn't much of a player killer, we haven't really found the encounters as written to be that hard. Maybe it would be tougher if the sounds of battle in one area drew in enemies from the next room over.</p><p></p><p>We've done it with a human gunslinger, elf arcanist (w/hellknight signifier prestige class), human swashbuckler, and human cleric (w/harrower prestige class). Having a hellknight in the party helps because the local hellknight garrison is more cooperative, and doesn't "tax" us for the treasure we bring back from the spire.</p><p></p><p>As is, just by looting enemies we defeat and selling things for 50% back in town, we're quite well equipped, I feel. Our GM lets the cleric (a Varisian 'gypsy') haggle up the sale price of gems and such to 60% with a good Diplomacy check.</p><p></p><p>No spoilers, but the single most useful item we ever purchased was a <a href="http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/clasp-swarmbane" target="_blank"><em>swarmbane clasp</em></a>.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6598994, member: 63"] My party has played Emerald Spire up to the second-to-last level, and while admittedly our GM isn't much of a player killer, we haven't really found the encounters as written to be that hard. Maybe it would be tougher if the sounds of battle in one area drew in enemies from the next room over. We've done it with a human gunslinger, elf arcanist (w/hellknight signifier prestige class), human swashbuckler, and human cleric (w/harrower prestige class). Having a hellknight in the party helps because the local hellknight garrison is more cooperative, and doesn't "tax" us for the treasure we bring back from the spire. As is, just by looting enemies we defeat and selling things for 50% back in town, we're quite well equipped, I feel. Our GM lets the cleric (a Varisian 'gypsy') haggle up the sale price of gems and such to 60% with a good Diplomacy check. No spoilers, but the single most useful item we ever purchased was a [url=http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/clasp-swarmbane][i]swarmbane clasp[/i][/url]. [/QUOTE]
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