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EmeraldBeacon's Burning Sky (online game)
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<blockquote data-quote="emeraldbeacon" data-source="post: 8703089" data-attributes="member: 7032019"><p>Descending into the swamplands, the group makes good time, eventually following a muddy trail - and the continual sounds of frog calls - to a secluded grotto a mile or so from the village. The party tried to approach quietly, but with a strong warning thanks to his amphibian alert system, Ogatar quickly disappeared from view. Everyone tried to talk him down, but a fireball in reply told them that discussion probably wouldn't work. That was confirmed when, once cornered, the team realized that Ogatar apparently could only speak Goblin! Frustrated, the cleric cast Tongues to facilitate communication, eventually earning a reluctant surrender.</p><p></p><p>Returning to the village, Hessilen dragged Ogatar away to give him a piece of her mind, while the party idly admired the fresh water fountain in the center of town, seemingly creating clean water from nothing. Upon Hessilen's return, she explained that, with her influence over her cowardly husband now solidly in place, she can assure that the treaty can move forward. Plans are made to bring the goblins into town a week henceforth, to provide formal introductions, and allow a more streamlined transition to a relationship of cooperation. After inquiring about the fountain, Hessilen was dismissive, calling it a pretty trinket and not much more, as the Goblins don't use it for much beyond washing the nearby guillotine. A trade is offered for it; the barbarian, now in posession of the Living Blade, trades his dwarven greataxe (great for head-choppin!) for it.</p><p></p><p>Back in Seaquen, the decanter of endless water initially is left in the care of the Ragesian Hospitalers (whose immediate need for fresh water possibly outstrips any other group), with the understanding that it's only a loan. The team finishes the day at Laurabec's tent, working out a plan to truly begin their campaign for a unified temple in the morning...</p></blockquote><p></p>
[QUOTE="emeraldbeacon, post: 8703089, member: 7032019"] Descending into the swamplands, the group makes good time, eventually following a muddy trail - and the continual sounds of frog calls - to a secluded grotto a mile or so from the village. The party tried to approach quietly, but with a strong warning thanks to his amphibian alert system, Ogatar quickly disappeared from view. Everyone tried to talk him down, but a fireball in reply told them that discussion probably wouldn't work. That was confirmed when, once cornered, the team realized that Ogatar apparently could only speak Goblin! Frustrated, the cleric cast Tongues to facilitate communication, eventually earning a reluctant surrender. Returning to the village, Hessilen dragged Ogatar away to give him a piece of her mind, while the party idly admired the fresh water fountain in the center of town, seemingly creating clean water from nothing. Upon Hessilen's return, she explained that, with her influence over her cowardly husband now solidly in place, she can assure that the treaty can move forward. Plans are made to bring the goblins into town a week henceforth, to provide formal introductions, and allow a more streamlined transition to a relationship of cooperation. After inquiring about the fountain, Hessilen was dismissive, calling it a pretty trinket and not much more, as the Goblins don't use it for much beyond washing the nearby guillotine. A trade is offered for it; the barbarian, now in posession of the Living Blade, trades his dwarven greataxe (great for head-choppin!) for it. Back in Seaquen, the decanter of endless water initially is left in the care of the Ragesian Hospitalers (whose immediate need for fresh water possibly outstrips any other group), with the understanding that it's only a loan. The team finishes the day at Laurabec's tent, working out a plan to truly begin their campaign for a unified temple in the morning... [/QUOTE]
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