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<blockquote data-quote="Oryan77" data-source="post: 5898437" data-attributes="member: 18701"><p>I am tied to 3.5e because I know the system, I like the system, I can do everything I want with the system, and I can't stand learning new rules. There really isn't any reason for me to change systems. When 3.5 first came out, I was blown away at how much easier it was to learn than 2e and it made being a DM easier in turn. The flip side though was that it also made DMing harder since the players were able to learn the rules easier; which meant more rules lawyers. But that is a player issue, not a problem with the system.</p><p></p><p>Of course, there is also all the prep work I have done to help make running my game easier which is also a factor. I don't mind recreating that work, but simply having new rules isn't going to entice me to recreate my prep work. </p><p></p><p>I own all the 3.5 books. But I can sell material things and use the money to buy new things. So money isn't really a factor for me. I may not be able to afford all the new things right away. But if I wanted them, I can save for it and get it all over time.</p><p></p><p>I usually stick with things I like and am not easily swayed to try out something else just cause it is new & different. So I'm pretty sure my marriage will last. Oh, we're talking about D&D?</p><p></p><p>I don't really care how popular my system is other than hoping I'll always have players that want to play in my games. I have plenty of resources and I have no need to buy anything new as far as rulebooks go. I don't even need 3.5 published adventures. Luckily TSR created a crapload of good adventures that are not that difficult to convert.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 5898437, member: 18701"] I am tied to 3.5e because I know the system, I like the system, I can do everything I want with the system, and I can't stand learning new rules. There really isn't any reason for me to change systems. When 3.5 first came out, I was blown away at how much easier it was to learn than 2e and it made being a DM easier in turn. The flip side though was that it also made DMing harder since the players were able to learn the rules easier; which meant more rules lawyers. But that is a player issue, not a problem with the system. Of course, there is also all the prep work I have done to help make running my game easier which is also a factor. I don't mind recreating that work, but simply having new rules isn't going to entice me to recreate my prep work. I own all the 3.5 books. But I can sell material things and use the money to buy new things. So money isn't really a factor for me. I may not be able to afford all the new things right away. But if I wanted them, I can save for it and get it all over time. I usually stick with things I like and am not easily swayed to try out something else just cause it is new & different. So I'm pretty sure my marriage will last. Oh, we're talking about D&D? I don't really care how popular my system is other than hoping I'll always have players that want to play in my games. I have plenty of resources and I have no need to buy anything new as far as rulebooks go. I don't even need 3.5 published adventures. Luckily TSR created a crapload of good adventures that are not that difficult to convert. [/QUOTE]
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