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Emotional Spillover – Handling Real Emotions in an Unreal Situation, Part 1
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<blockquote data-quote="Phion" data-source="post: 7824963" data-attributes="member: 6917357"><p>Read it all. </p><p>I actually had one character named Lukas Greenwood, a half elf monster hunter (fighter with the unearthed arcana pdf). I typically play a goofball but wanted to try something more serious. Lukas had always wanted to be a paladin but was never chosen or oath never accepted so he settled as a Blood hunter ( a line of hunters. Think Zorro). He always resented paladins because he thought he was not good enough for the role. To be honest he is a complete edgelord but a lot of people like his gruff no nonsense approach and I think its fair to say I can play that well without being too cringey.</p><p></p><p>Now here was the problem. He was hypercritical, intense, pragmatic, cold, efficient and sometimes cruel. I think somewhere in the back of my mind I made him basically batman as I would investigate a lot as well. On a certain level all those traits can be described about me when I am at my worst and playing a character like that brought it out of me. I found myself resenting the other players because they were just slowing me down, how could they not see how to complete that puzzle, why did they not kill that person before they became a problem, why have they made their character so poorly, why do they forget all their spells+ features? Thats not how I typically think but with that critical lens I was causing tension at the table with just my aura. The solution was simple. I stopped using him as a PC and now use him as a NPC. I stopped before it went to far when I made the connection and told people why I needed to get away from that character, they understood and I played a old dwarf cleric with memory issues who yells at people to get off his lawn and we all lived happily ever after.</p></blockquote><p></p>
[QUOTE="Phion, post: 7824963, member: 6917357"] Read it all. I actually had one character named Lukas Greenwood, a half elf monster hunter (fighter with the unearthed arcana pdf). I typically play a goofball but wanted to try something more serious. Lukas had always wanted to be a paladin but was never chosen or oath never accepted so he settled as a Blood hunter ( a line of hunters. Think Zorro). He always resented paladins because he thought he was not good enough for the role. To be honest he is a complete edgelord but a lot of people like his gruff no nonsense approach and I think its fair to say I can play that well without being too cringey. Now here was the problem. He was hypercritical, intense, pragmatic, cold, efficient and sometimes cruel. I think somewhere in the back of my mind I made him basically batman as I would investigate a lot as well. On a certain level all those traits can be described about me when I am at my worst and playing a character like that brought it out of me. I found myself resenting the other players because they were just slowing me down, how could they not see how to complete that puzzle, why did they not kill that person before they became a problem, why have they made their character so poorly, why do they forget all their spells+ features? Thats not how I typically think but with that critical lens I was causing tension at the table with just my aura. The solution was simple. I stopped using him as a PC and now use him as a NPC. I stopped before it went to far when I made the connection and told people why I needed to get away from that character, they understood and I played a old dwarf cleric with memory issues who yells at people to get off his lawn and we all lived happily ever after. [/QUOTE]
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