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General Tabletop Discussion
*TTRPGs General
Emotional Spillover – Handling Real Emotions in an Unreal Situation, Part 1
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<blockquote data-quote="Celebrim" data-source="post: 7825407" data-attributes="member: 4937"><p>I don't really disagree with your points, but I do think that it is an area where there is a lot of spillover. While there PC on PC romantic relationships that are totally platonic between the players (and I was in one), they are in my experience vastly outnumbered by the ones that either result in players experiencing romantic feelings for each other or originated out of romantic feelings. Next thing you know, players are married IRL and have three kids sort of thing.</p><p></p><p>So mostly I would say this is an area that requires a lot of maturity, a lot of respect for boundaries, and a lot of conscious imposition on yourself. You have to I think create a deliberate boundary on the involvement of the PC's, because at some point the line between acting and real gets blurry. The key to what I'm saying is "at some level of involvement". We may quibble as to what that level of involvement is, but I bet we can find some point were there is general agreement a boundary has been crossed.</p><p></p><p>And in particular what I wanted to emphasize compared to some other things I've read, if you had a situation where two PC's were romantically involved but the players were ostensibly not, but the partner of one of the PC's in that relationship was growing uncomfortable with it, I don't think it is necessarily an error by that partner to say, "You know, this is starting to feel a little too real." Because I've read some things out there where the partner who was feeling uncomfortable was treated like they where behaving badly, and that it was all inappropriate jealousy, and they should just get out of the way, and so forth. And I really don't agree with that.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7825407, member: 4937"] I don't really disagree with your points, but I do think that it is an area where there is a lot of spillover. While there PC on PC romantic relationships that are totally platonic between the players (and I was in one), they are in my experience vastly outnumbered by the ones that either result in players experiencing romantic feelings for each other or originated out of romantic feelings. Next thing you know, players are married IRL and have three kids sort of thing. So mostly I would say this is an area that requires a lot of maturity, a lot of respect for boundaries, and a lot of conscious imposition on yourself. You have to I think create a deliberate boundary on the involvement of the PC's, because at some point the line between acting and real gets blurry. The key to what I'm saying is "at some level of involvement". We may quibble as to what that level of involvement is, but I bet we can find some point were there is general agreement a boundary has been crossed. And in particular what I wanted to emphasize compared to some other things I've read, if you had a situation where two PC's were romantically involved but the players were ostensibly not, but the partner of one of the PC's in that relationship was growing uncomfortable with it, I don't think it is necessarily an error by that partner to say, "You know, this is starting to feel a little too real." Because I've read some things out there where the partner who was feeling uncomfortable was treated like they where behaving badly, and that it was all inappropriate jealousy, and they should just get out of the way, and so forth. And I really don't agree with that. [/QUOTE]
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Emotional Spillover – Handling Real Emotions in an Unreal Situation, Part 1
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