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*TTRPGs General
Emphasizing Law vs. Chaos
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<blockquote data-quote="Asmor" data-source="post: 3746606" data-attributes="member: 1154"><p>One of the things that's always been a minor annoyance to me is that, while the Law vs. Chaos conflict is theoretically as important as Good vs. Evil, it's really really not. Virtually every party out there has people of both lawful and chaotic alignments, but it's very rare (and usually disruptive) for good and evil characters to mix.</p><p></p><p>So... What would happen if we flipped the alignments on their head... Instead of emphasizing Good vs. Evil, we emphasize Law vs. Chaos. Taking it a step further, we de-emphasize the Good vs. Evil conflict so that it's about as important as Law vs. Chaos currently is. Good and evil characters can easily party together, but lawful and chaotic characters have issues.</p><p></p><p>The de-emphasis portion seems particularly tricky... How do you make it ok for a Hound Archon and a Chain Devil to adventure together in their common fight against chaos?</p><p></p><p>As for making Law vs. Chaos matter, one way it might work out is having humans and other short-lived races vs. elves, dwarves, and the others which live for a long time. The old races are steeped deeply in tradition and control most of the land, while the younger upstarts are more capricious and, as they try to carve their own niche in the world, necessarily have to take over some of the elders' land.</p><p></p><p>Any ideas?</p></blockquote><p></p>
[QUOTE="Asmor, post: 3746606, member: 1154"] One of the things that's always been a minor annoyance to me is that, while the Law vs. Chaos conflict is theoretically as important as Good vs. Evil, it's really really not. Virtually every party out there has people of both lawful and chaotic alignments, but it's very rare (and usually disruptive) for good and evil characters to mix. So... What would happen if we flipped the alignments on their head... Instead of emphasizing Good vs. Evil, we emphasize Law vs. Chaos. Taking it a step further, we de-emphasize the Good vs. Evil conflict so that it's about as important as Law vs. Chaos currently is. Good and evil characters can easily party together, but lawful and chaotic characters have issues. The de-emphasis portion seems particularly tricky... How do you make it ok for a Hound Archon and a Chain Devil to adventure together in their common fight against chaos? As for making Law vs. Chaos matter, one way it might work out is having humans and other short-lived races vs. elves, dwarves, and the others which live for a long time. The old races are steeped deeply in tradition and control most of the land, while the younger upstarts are more capricious and, as they try to carve their own niche in the world, necessarily have to take over some of the elders' land. Any ideas? [/QUOTE]
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