Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Emporium Items
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 7443631" data-attributes="member: 2629"><p>I had a merchant that was a former adventurer. He hid that from the community (few knew of it, and those that did knew to keep it secret). When adventurers or mages were in town, he'd hire a local kid to give him a heads up if the discerning folk were approaching... and then when warned he'd cast Nystul's Magic Aura on as many non-magical items as he could. Then he'd let them come in detect magic and offer to buy items. If they told him they were magical he'd scoff at the, but charge a high price. If they never mentioned the magical aura he'd ask why they were so eager and charge a slightly higher price... and if PCs/mages came back angry that the items were not truly magical, he'd shoot back that he never said they were.</p><p></p><p>I also have - for years - had a lot of 'mundane' magic available in town stores. These often were of more interest than the magical weapons, armor and other real advenuring tools. An amulet that casts unseen servant once per week. A toy that animates and sings a song. A coin that always lands on heads when flipped. Statues that always point at each other. A miniature elephant. A haunted locket. A magical mirror that glimpsed into a whorehouse in a city on another plane. A stick that oozed chocolate sauce. An arrow that turned ethereal when shot. A ring that carried a ... loacalized enlargement enchantment. A wand that vibrated when activated. A toy that wandered around collecting rocks and piling them up when activated. An earring that translated Gnome to Halfling. A book that copied the text of (non-magical) books. Goggles that made everyone appear nakes (only an illusion). A mug of endless beer. A pipe that poisoned you... in a good way ... when anything was smoked in it. A shell that always sounded like the sea. A paint brush that gave advantage on perform (painting) checks. A powder puff that colored anything it touched pink.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7443631, member: 2629"] I had a merchant that was a former adventurer. He hid that from the community (few knew of it, and those that did knew to keep it secret). When adventurers or mages were in town, he'd hire a local kid to give him a heads up if the discerning folk were approaching... and then when warned he'd cast Nystul's Magic Aura on as many non-magical items as he could. Then he'd let them come in detect magic and offer to buy items. If they told him they were magical he'd scoff at the, but charge a high price. If they never mentioned the magical aura he'd ask why they were so eager and charge a slightly higher price... and if PCs/mages came back angry that the items were not truly magical, he'd shoot back that he never said they were. I also have - for years - had a lot of 'mundane' magic available in town stores. These often were of more interest than the magical weapons, armor and other real advenuring tools. An amulet that casts unseen servant once per week. A toy that animates and sings a song. A coin that always lands on heads when flipped. Statues that always point at each other. A miniature elephant. A haunted locket. A magical mirror that glimpsed into a whorehouse in a city on another plane. A stick that oozed chocolate sauce. An arrow that turned ethereal when shot. A ring that carried a ... loacalized enlargement enchantment. A wand that vibrated when activated. A toy that wandered around collecting rocks and piling them up when activated. An earring that translated Gnome to Halfling. A book that copied the text of (non-magical) books. Goggles that made everyone appear nakes (only an illusion). A mug of endless beer. A pipe that poisoned you... in a good way ... when anything was smoked in it. A shell that always sounded like the sea. A paint brush that gave advantage on perform (painting) checks. A powder puff that colored anything it touched pink. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Emporium Items
Top