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<blockquote data-quote="Blue" data-source="post: 8538156" data-attributes="member: 20564"><p>One of the missed tricks I see in 5e is that outside of ability score modifiers, races don't have a lot going for them mechanically that stays relevant. And not racial mods are being divorced from specific races anyway. So what we have is a tiny bit of design space for each - not enough to put in racial features that have a big effect on play mechanically and continue to do so in the higher tiers.</p><p></p><p>With the refresh of various races in the latest Mordenkainen book we have them at a somewhat level playing ground. What I would like to do is to add to each of them to make them more meaningful.</p><p></p><p>Here's the power level I'd like to propose:</p><p></p><p>Centaurs gain:</p><p>Centaurs are size Large creatures.</p><p>(Note that Centaurs are one of the few races with a disadvantage still, in this case for climbing.)</p><p></p><p>Size Large PCs (mostly from the Enlarge/Reduce spell):</p><p>Gain advantage on STR checks and saves. Can wield oversized versions of normal weapons that do +d4 damage. On weapons sized for medium sized creatures they may ignore the Two Handed property for melee weapons if the weapon does not also have the Heavy property.</p><p><span style="color: rgb(84, 172, 210)"><strong>EDIT:</strong></span> If using a verstile weapon sized for a medium creature, they may use the two handed damage even if only wielded in one hand.</p><p></p><p>So, what additions and changes would you add to your favorite race to bring it in line with this somewhat increased power level?</p></blockquote><p></p>
[QUOTE="Blue, post: 8538156, member: 20564"] One of the missed tricks I see in 5e is that outside of ability score modifiers, races don't have a lot going for them mechanically that stays relevant. And not racial mods are being divorced from specific races anyway. So what we have is a tiny bit of design space for each - not enough to put in racial features that have a big effect on play mechanically and continue to do so in the higher tiers. With the refresh of various races in the latest Mordenkainen book we have them at a somewhat level playing ground. What I would like to do is to add to each of them to make them more meaningful. Here's the power level I'd like to propose: Centaurs gain: Centaurs are size Large creatures. (Note that Centaurs are one of the few races with a disadvantage still, in this case for climbing.) Size Large PCs (mostly from the Enlarge/Reduce spell): Gain advantage on STR checks and saves. Can wield oversized versions of normal weapons that do +d4 damage. On weapons sized for medium sized creatures they may ignore the Two Handed property for melee weapons if the weapon does not also have the Heavy property. [COLOR=rgb(84, 172, 210)][B]EDIT:[/B][/COLOR] If using a verstile weapon sized for a medium creature, they may use the two handed damage even if only wielded in one hand. So, what additions and changes would you add to your favorite race to bring it in line with this somewhat increased power level? [/QUOTE]
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