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<blockquote data-quote="Helldritch" data-source="post: 8538573" data-attributes="member: 6855114"><p>Drows in 1st edition had</p><p>Infravision up to 120' (this stayed in 5ed)</p><p>Magic Resistance of 50% +2%/level. This meant that a 10th level drow had a 68% to not even have to save against magic.</p><p>+2 to save against all magic that would pass the first check. And magic resistance was against 11th, so a wizard of 5th would see the previous drow resistance rise up by 6x5% or 30%! Making that drow magic resistant at 98% vs that character...</p><p></p><p>They all could cast at 1st level: Dancing light, faerie fire and Darkness.</p><p>Those of 4th level or higher would add: Detect Magic, Know alignment, Levitate.</p><p>And all females (rarely encountered) would be able to cast: Clairvoyance, Detect Lie, Suggestion and Dispel Magic regardless of class and levels.</p><p>Crazy isn't it?</p><p></p><p>But back to our topic.</p><p>Having races add more power through level isn't a bad idea per say. But at which level would these enter into consideration and at which power? Would racial feat at level 5, 10 and 15 be enough? We are playing with how 5ed was built and balanced here. Using feats, an optional rule by the way, is not the most elegant thing considering that some races should not even have racial feats or would need racial feats to be built from the ground up! And the balancing of so many race (and in some cases retro balancing) would quickly become a nightmare.</p><p></p><p>It might be interesting to see the thought process behind the final choices.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8538573, member: 6855114"] Drows in 1st edition had Infravision up to 120' (this stayed in 5ed) Magic Resistance of 50% +2%/level. This meant that a 10th level drow had a 68% to not even have to save against magic. +2 to save against all magic that would pass the first check. And magic resistance was against 11th, so a wizard of 5th would see the previous drow resistance rise up by 6x5% or 30%! Making that drow magic resistant at 98% vs that character... They all could cast at 1st level: Dancing light, faerie fire and Darkness. Those of 4th level or higher would add: Detect Magic, Know alignment, Levitate. And all females (rarely encountered) would be able to cast: Clairvoyance, Detect Lie, Suggestion and Dispel Magic regardless of class and levels. Crazy isn't it? But back to our topic. Having races add more power through level isn't a bad idea per say. But at which level would these enter into consideration and at which power? Would racial feat at level 5, 10 and 15 be enough? We are playing with how 5ed was built and balanced here. Using feats, an optional rule by the way, is not the most elegant thing considering that some races should not even have racial feats or would need racial feats to be built from the ground up! And the balancing of so many race (and in some cases retro balancing) would quickly become a nightmare. It might be interesting to see the thought process behind the final choices. [/QUOTE]
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