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Empowering Races
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<blockquote data-quote="steeldragons" data-source="post: 8538580" data-attributes="member: 92511"><p>Oh totally. They were nuts. I seem to recall (and I don't know why/where this was) that the -admittedly, nearly impossible to overcome- magic resistance was a result of their ages long affiliation with the strange radiations of their subterranean and demonic magics. Player Character drow (when introduced in UA), I do not believe (and could be wrong), had/were allowed any magic resistance...or anything beyond a normal elf's charm resistance...maybe not even that. The innate magic was still a thing, though, with the gender differences.</p><p></p><p></p><p>Well, yes. It would be a good deal of work. But that is what it would require if one wanted to "Empower Races" in their existing game. Honestly, you'd just have to do the species of the PCs you have to deal with...and then make the rest up as they come up/into play (whether as new PCs or for the DM). SO it'd probably be doable.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 8538580, member: 92511"] Oh totally. They were nuts. I seem to recall (and I don't know why/where this was) that the -admittedly, nearly impossible to overcome- magic resistance was a result of their ages long affiliation with the strange radiations of their subterranean and demonic magics. Player Character drow (when introduced in UA), I do not believe (and could be wrong), had/were allowed any magic resistance...or anything beyond a normal elf's charm resistance...maybe not even that. The innate magic was still a thing, though, with the gender differences. Well, yes. It would be a good deal of work. But that is what it would require if one wanted to "Empower Races" in their existing game. Honestly, you'd just have to do the species of the PCs you have to deal with...and then make the rest up as they come up/into play (whether as new PCs or for the DM). SO it'd probably be doable. [/QUOTE]
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