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<blockquote data-quote="rick_hershey" data-source="post: 4128741" data-attributes="member: 17007"><p>Hmm, hints. Well, it will be an underground location, but not a dungeon or cave.</p><p>As for release, expect to see it out next month, then we expect to have at least one release per month after that.</p><p></p><p>As far as compatibility. </p><p>Sort of... All 3D scenery is compatible to some extent provided that the scale is the same (in this case standard 25mm figures and 1" grids) - they'll be compatible in that they'll all be scaled to one inch grids and they're both set to a standard 2" high (although some sections are likely to be 3" to ensure that models standing on raised platforms can't look over the walls. This means you'd be able to go from one to the next with not too much worry, or you'd be able to use a room space from the Minute Dungeon as the merge between the two. Equally, the Future Worlds Concrete Wastelands could be considered compatible by the same standard as could Fat Dragon's E-Z Dungeons series as they're all scaled to the same size. You could even consider Skeleton Key Games' floor textures as compatible as well.</p><p></p><p>As far as specific details. All the models will be boxes, meaning true 3D construction instead of flat single card walls. Also, the real focus is on the scenes we are choosing to do and the "look" of the models, which will most likely set them apart as far as fitting the theme.</p><p></p><p>It will all make more sense when we get the previews up, I'm sure.</p></blockquote><p></p>
[QUOTE="rick_hershey, post: 4128741, member: 17007"] Hmm, hints. Well, it will be an underground location, but not a dungeon or cave. As for release, expect to see it out next month, then we expect to have at least one release per month after that. As far as compatibility. Sort of... All 3D scenery is compatible to some extent provided that the scale is the same (in this case standard 25mm figures and 1" grids) - they'll be compatible in that they'll all be scaled to one inch grids and they're both set to a standard 2" high (although some sections are likely to be 3" to ensure that models standing on raised platforms can't look over the walls. This means you'd be able to go from one to the next with not too much worry, or you'd be able to use a room space from the Minute Dungeon as the merge between the two. Equally, the Future Worlds Concrete Wastelands could be considered compatible by the same standard as could Fat Dragon's E-Z Dungeons series as they're all scaled to the same size. You could even consider Skeleton Key Games' floor textures as compatible as well. As far as specific details. All the models will be boxes, meaning true 3D construction instead of flat single card walls. Also, the real focus is on the scenes we are choosing to do and the "look" of the models, which will most likely set them apart as far as fitting the theme. It will all make more sense when we get the previews up, I'm sure. [/QUOTE]
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