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<blockquote data-quote="Treebore" data-source="post: 4539418" data-attributes="member: 10177"><p>Well I certainly like the Menu and tile products!!</p><p></p><p>Would the stock art be useable like those "old school" modules that provided pictures of scenes in the module? I believe Goodman even did it in a couple of their DCC's. </p><p></p><p>Anyways, do you know what kind of pic's I am talking about? </p><p></p><p>If your stock art won't work so well that way maybe you and your partners could create a folio or two.</p><p></p><p>You know another thing I have always wanted? You familiar with Grimtooth's Trap series? I have always wanted pictures showing the area before the trap is sprung, including visual clues with which to "spot" the trap, and then a picture showing it activated. Not necessarily Grimtooth's traps, but traps in general. IE rather generic.</p><p></p><p>Anyways, just a couple of ideas I thought I would inquire about.</p></blockquote><p></p>
[QUOTE="Treebore, post: 4539418, member: 10177"] Well I certainly like the Menu and tile products!! Would the stock art be useable like those "old school" modules that provided pictures of scenes in the module? I believe Goodman even did it in a couple of their DCC's. Anyways, do you know what kind of pic's I am talking about? If your stock art won't work so well that way maybe you and your partners could create a folio or two. You know another thing I have always wanted? You familiar with Grimtooth's Trap series? I have always wanted pictures showing the area before the trap is sprung, including visual clues with which to "spot" the trap, and then a picture showing it activated. Not necessarily Grimtooth's traps, but traps in general. IE rather generic. Anyways, just a couple of ideas I thought I would inquire about. [/QUOTE]
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