Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[EN Pub] The Fantastic Science -- 24-page teaser!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kelleris" data-source="post: 2780931" data-attributes="member: 19130"><p>You're free to interpret it that way, but the core rules seem to indicate otherwise. The definition of an elemental is "a being composed of one of the four classical elements" and the type's immunity to critical hits and flanking strongly indicates that it consists of one undifferentiated mass. Not to mention that the immunity to poison, sleep effects, paralysis, and stunning and lack of a need to eat, sleep, or breathe strongly indicates that elementals don't have anything like a human(oid) biology of the sort that <em>doesn't</em> need to assume some sort of magical metabolism (like that of an undead creature or construct). And the elemental type, like the outsider type, is supposed to lack a dual nature - "its soul and body form one unit." Something made entirely out of soul-stuff from the elemental plane of whatever (fire, in this case) certainly sounds to me like something "made" of magic, insofar as anything can be "made of magic" and still be considered an autonomous creature.</p><p></p><p>Now, all this is not to say that the four-creature-type approach catches everything - you'd need a house rule to have the antimagic abilities to affect living spells (which are oozes), of all things - but it covers 90% of the things I think it should cover and only leaves out a small fraction of things for which a case could be made. So it's a good compromise between parsimony and completeness. It would certainly be more trouble than it's worth to have an "abnormality list" that couldn't possibly cover everything that every DM wanted to use anyway.</p><p></p><p>Ahem. So, that dissertation aside... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>I highly doubt it, unfortunately. Unless a couple of hundred more people up and decide to buy the book in the near future, sequels will probably not be worth the time for me to write and the resources for ENP to publish. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p></p><p> But here's hoping, eh?</p></blockquote><p></p>
[QUOTE="Kelleris, post: 2780931, member: 19130"] You're free to interpret it that way, but the core rules seem to indicate otherwise. The definition of an elemental is "a being composed of one of the four classical elements" and the type's immunity to critical hits and flanking strongly indicates that it consists of one undifferentiated mass. Not to mention that the immunity to poison, sleep effects, paralysis, and stunning and lack of a need to eat, sleep, or breathe strongly indicates that elementals don't have anything like a human(oid) biology of the sort that [i]doesn't[/i] need to assume some sort of magical metabolism (like that of an undead creature or construct). And the elemental type, like the outsider type, is supposed to lack a dual nature - "its soul and body form one unit." Something made entirely out of soul-stuff from the elemental plane of whatever (fire, in this case) certainly sounds to me like something "made" of magic, insofar as anything can be "made of magic" and still be considered an autonomous creature. Now, all this is not to say that the four-creature-type approach catches everything - you'd need a house rule to have the antimagic abilities to affect living spells (which are oozes), of all things - but it covers 90% of the things I think it should cover and only leaves out a small fraction of things for which a case could be made. So it's a good compromise between parsimony and completeness. It would certainly be more trouble than it's worth to have an "abnormality list" that couldn't possibly cover everything that every DM wanted to use anyway. Ahem. So, that dissertation aside... :) I highly doubt it, unfortunately. Unless a couple of hundred more people up and decide to buy the book in the near future, sequels will probably not be worth the time for me to write and the resources for ENP to publish. :( But here's hoping, eh? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[EN Pub] The Fantastic Science -- 24-page teaser!
Top