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<blockquote data-quote="Steverooo" data-source="post: 978289" data-attributes="member: 9410"><p><strong>The Runes speak</strong></p><p></p><p>Gnorvald pretended nonchalance, but he was irritated. Now that he knew his "comrades" would do the opposite of whatever he suggested, he'd be sure to tell them what NOT to do, from now on!</p><p></p><p>Still, having the Dwarf translate the Dwarvish might even prove easier. Some of the words he couldn't translate.</p><p></p><p>He observed the Dwarf and Man scanning the walls. He studied them, too, along with his companions. The rain had washed off his chalk, barely leaving a few streaks of white, here and there. His translations were ruined, but since the Dwarf obviously read Dwarvish, this might prove even faster!</p><p></p><p>"Let's get the others!" said Drakhar, gripping his axe. He turned, and quickly ran back. Rix and Gnorvald were unable to keep up with him.</p><p></p><p>"We found somethin'," Drakhar said, as he rushed in, "get yer gear and come on. Hurry!" The way he said "Hurry!" stifled any questions, and everyone gathered their gear and moved quickly. Soon they were assembled before the wall.</p><p></p><p>"These runes are in Dwarven," Drakhar said, "so prob'ly only I kin read'em... Anyway, here's what it says, for all I kin make out of it:"</p><p></p><p>"A warrior must lead, not trained for war,</p><p>Not knowing what they're looking for.</p><p>Three must follow where one shall lead;</p><p>Before it's done, they all shall bleed!</p><p></p><p>Shadows grim from Wilderland,</p><p>Have stretched forth their long, dark hand,</p><p>And seized the halls of old King Skaad,</p><p>(May he now find his rest with God!)</p><p></p><p>So Goblin troubles grow and stew,</p><p>Now other things are lurking, too,</p><p>And fiercer dreads now look this way,</p><p>'Til heroes rise to say them nay!</p><p></p><p>A gentle healer from the wood,</p><p>Striving for all creatures' good,</p><p>Hating metal raped from Earth,</p><p>Looking for the second birth.</p><p></p><p>A mighty warrior from the town,</p><p>Wielding blade to mow foes down,</p><p>Searching for a fabled blade,</p><p>May find one where the graves are laid.</p><p></p><p>A stealthy master of much art,</p><p>Helps take obstacles apart,</p><p>And is the key that ope's the way,</p><p>To the ones the Yrc did slay.</p><p></p><p>A student of the arcane art,</p><p>Also must join and be part,</p><p>To find the path by leap of faith,</p><p>Or float about, in form of Wraith.</p><p></p><p>A son of Mahal, unattached,</p><p>To find the old King, self-dispatched,</p><p>From barbarous lands has come afar,</p><p>Seeks where Skaad & Khazadal are,</p><p></p><p>Shall meet the four upon their way,</p><p>And find success? I cannot say.</p><p>To find the Old Man of the Wood,</p><p>Might make their chances seem more good.</p><p></p><p>Then into darkness they must fall,</p><p>To find the way to King Skaad's Hall,</p><p>Track Goblins, kill the Yrc and Troll,</p><p>And lose a member, in the bowl.</p><p></p><p>And there, within the dead troll's bones,</p><p>Khazadal his Lord bemoans,</p><p>And waits for Mahal's sons to come,</p><p>And forge anew Skaads lost Kingdom.</p><p></p><p>So now we chisel here, this day,</p><p>Carven runes to lead the way,</p><p>Armor up, prepare for war,</p><p>Then venture west, and settle score!</p><p></p><p>To find the way when all seems lost,</p><p>These clues are offered, without cost.</p><p>So when your way seems at an end,</p><p>Heed these words, with care attend!</p><p></p><p>The woods-wise healer leads the way,</p><p>To find the path where Goblins play,</p><p>None else can follow where they lead,</p><p>No matter how they beg and plead.</p><p></p><p>And when the glassine wall is met,</p><p>Why, then around it you must get!</p><p>And seek the ever-smoking peak;</p><p>You're nearer, now, to what you seek!</p><p></p><p>And when the trail comes to its end,</p><p>Then a rogue shall be your friend,</p><p>For lest you can grow wings to fly,</p><p>Another route he must espy!</p><p></p><p>Then find the way that enters in,</p><p>And start your battles, Khazad-kin!</p><p>And venture ever deeper down,</p><p>Until King Skaad's bones you have found!</p><p></p><p>There a Druid's quest shall end.</p><p>There you all will lose a friend.</p><p>As all about the dead shall lie,</p><p>Near the door to darkened sky."</p><p></p><p>As he read the part about the Troll, Drakhar's eyes flicked to Rix, as if saying "See? I TOLD you so!" As he read the rest, however, Drakhar seemed to grow, standing more erect, obviously filled with a new purpose...</p><p></p><p>Gnorvald and Celina drew out quills and ink, scribbling furiously. When Drakhar was done, everyone paused for a long, quiet moment, thinking...</p></blockquote><p></p>
[QUOTE="Steverooo, post: 978289, member: 9410"] [b]The Runes speak[/b] Gnorvald pretended nonchalance, but he was irritated. Now that he knew his "comrades" would do the opposite of whatever he suggested, he'd be sure to tell them what NOT to do, from now on! Still, having the Dwarf translate the Dwarvish might even prove easier. Some of the words he couldn't translate. He observed the Dwarf and Man scanning the walls. He studied them, too, along with his companions. The rain had washed off his chalk, barely leaving a few streaks of white, here and there. His translations were ruined, but since the Dwarf obviously read Dwarvish, this might prove even faster! "Let's get the others!" said Drakhar, gripping his axe. He turned, and quickly ran back. Rix and Gnorvald were unable to keep up with him. "We found somethin'," Drakhar said, as he rushed in, "get yer gear and come on. Hurry!" The way he said "Hurry!" stifled any questions, and everyone gathered their gear and moved quickly. Soon they were assembled before the wall. "These runes are in Dwarven," Drakhar said, "so prob'ly only I kin read'em... Anyway, here's what it says, for all I kin make out of it:" "A warrior must lead, not trained for war, Not knowing what they're looking for. Three must follow where one shall lead; Before it's done, they all shall bleed! Shadows grim from Wilderland, Have stretched forth their long, dark hand, And seized the halls of old King Skaad, (May he now find his rest with God!) So Goblin troubles grow and stew, Now other things are lurking, too, And fiercer dreads now look this way, 'Til heroes rise to say them nay! A gentle healer from the wood, Striving for all creatures' good, Hating metal raped from Earth, Looking for the second birth. A mighty warrior from the town, Wielding blade to mow foes down, Searching for a fabled blade, May find one where the graves are laid. A stealthy master of much art, Helps take obstacles apart, And is the key that ope's the way, To the ones the Yrc did slay. A student of the arcane art, Also must join and be part, To find the path by leap of faith, Or float about, in form of Wraith. A son of Mahal, unattached, To find the old King, self-dispatched, From barbarous lands has come afar, Seeks where Skaad & Khazadal are, Shall meet the four upon their way, And find success? I cannot say. To find the Old Man of the Wood, Might make their chances seem more good. Then into darkness they must fall, To find the way to King Skaad's Hall, Track Goblins, kill the Yrc and Troll, And lose a member, in the bowl. And there, within the dead troll's bones, Khazadal his Lord bemoans, And waits for Mahal's sons to come, And forge anew Skaads lost Kingdom. So now we chisel here, this day, Carven runes to lead the way, Armor up, prepare for war, Then venture west, and settle score! To find the way when all seems lost, These clues are offered, without cost. So when your way seems at an end, Heed these words, with care attend! The woods-wise healer leads the way, To find the path where Goblins play, None else can follow where they lead, No matter how they beg and plead. And when the glassine wall is met, Why, then around it you must get! And seek the ever-smoking peak; You're nearer, now, to what you seek! And when the trail comes to its end, Then a rogue shall be your friend, For lest you can grow wings to fly, Another route he must espy! Then find the way that enters in, And start your battles, Khazad-kin! And venture ever deeper down, Until King Skaad's bones you have found! There a Druid's quest shall end. There you all will lose a friend. As all about the dead shall lie, Near the door to darkened sky." As he read the part about the Troll, Drakhar's eyes flicked to Rix, as if saying "See? I TOLD you so!" As he read the rest, however, Drakhar seemed to grow, standing more erect, obviously filled with a new purpose... Gnorvald and Celina drew out quills and ink, scribbling furiously. When Drakhar was done, everyone paused for a long, quiet moment, thinking... [/QUOTE]
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