Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
EN World City Project: Geography
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jdavis" data-source="post: 798955" data-attributes="member: 8704"><p>Me and my big mouth, well I am only moderatly less confused than before. I would prefer to see a North/South route comming to the city and then it splitting in the city to go either South East or South West. Mention was made of larger Kingdoms tot he North and I envisioned North to North East for those Kingdoms (on the Eastern side of the Mountains) I am assuming that the river flows to the east to a coast line somewhere and that coastlines are normally more civilized, so I was figuring the West for the Frontier. That would give a North/South traffic flow, make going southwest (towards the wild frontier) more dangerous and going southeast (back towards the coast) the Main road for North South Traffic, it forces a river crossing at Mor's End, going southeast bypasses the worst of the swamp and going southwest would be the road to the wild frontier and should be more dangerous. This would form a inverted Y with More's end at the center (and a road running to Kul Moren as a lesser route). Of course this is just what I was envisioning in my head. The X shape puts civilization on 3 of the four corners of the city and really takes away from the frontier feel, not to mention the town would be much much older and more important, it would be at the center of all the trade on this section of the continent. The inverted Y makes everything East of the lake and the mountains civilization and everything west of the mountains frontier and forces anybody moving west to go through Mor's End, thus it would be a newer city based on the expansion of the frontier westward. Maybe it's just my crazy American sense of direction kicking in but I just see the west as the wild frontier and the east as the old civilization. </p><p></p><p>I'll just wait for the official map as I am behind on this converation anyway and I think I covered what I was seeing, I was just confused to what went where.</p></blockquote><p></p>
[QUOTE="jdavis, post: 798955, member: 8704"] Me and my big mouth, well I am only moderatly less confused than before. I would prefer to see a North/South route comming to the city and then it splitting in the city to go either South East or South West. Mention was made of larger Kingdoms tot he North and I envisioned North to North East for those Kingdoms (on the Eastern side of the Mountains) I am assuming that the river flows to the east to a coast line somewhere and that coastlines are normally more civilized, so I was figuring the West for the Frontier. That would give a North/South traffic flow, make going southwest (towards the wild frontier) more dangerous and going southeast (back towards the coast) the Main road for North South Traffic, it forces a river crossing at Mor's End, going southeast bypasses the worst of the swamp and going southwest would be the road to the wild frontier and should be more dangerous. This would form a inverted Y with More's end at the center (and a road running to Kul Moren as a lesser route). Of course this is just what I was envisioning in my head. The X shape puts civilization on 3 of the four corners of the city and really takes away from the frontier feel, not to mention the town would be much much older and more important, it would be at the center of all the trade on this section of the continent. The inverted Y makes everything East of the lake and the mountains civilization and everything west of the mountains frontier and forces anybody moving west to go through Mor's End, thus it would be a newer city based on the expansion of the frontier westward. Maybe it's just my crazy American sense of direction kicking in but I just see the west as the wild frontier and the east as the old civilization. I'll just wait for the official map as I am behind on this converation anyway and I think I covered what I was seeing, I was just confused to what went where. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
EN World City Project: Geography
Top