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EN World City Project: Geography
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<blockquote data-quote="Conaill" data-source="post: 800927" data-attributes="member: 1264"><p>Lookin good, Knightfall! Everything does look much more to scale now. Dunno what we would do without you! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>What's the distance between the towers on either side of the river? If we make them less than 220 feet apart, everything in between is within "Medium" spell distance for stuff like Flaming Sphere etc. Right now it looks more like 300 ft or so. (Is that an arrow at the bottom there, or a tower in the middle of the river? Kinda hard to see...)</p><p></p><p>Do you still want to add some walls along the river bank in the Southern channel? Say, from the ferry to the wall ?</p><p></p><p>The city wall is probably higher and sturdier where it borders the Dwarven Quarter. Also, the street pattern would differ from the rest of the city. (More grid-like? More concentric for defense?)</p><p></p><p>We probably want some minor streams flowing through the city as well. The Dwarves live in the highest part of town on somewhat of a hill, and there's mountains to the North, but there might be a little stream flowing in either East or West of the Dwarven Quarter.</p><p></p><p>Is that a pilon in the middle of Highbridge? I would prefer two pilons as that allows for a more natural arch in the middle (see my little sketch top of page 4), but we can wait nailing that down until (and <em>if</em>) we hear from Knid Vermicious.</p><p></p><p>Any news about how and how well the "random street" feature works in CD2?</p></blockquote><p></p>
[QUOTE="Conaill, post: 800927, member: 1264"] Lookin good, Knightfall! Everything does look much more to scale now. Dunno what we would do without you! :) What's the distance between the towers on either side of the river? If we make them less than 220 feet apart, everything in between is within "Medium" spell distance for stuff like Flaming Sphere etc. Right now it looks more like 300 ft or so. (Is that an arrow at the bottom there, or a tower in the middle of the river? Kinda hard to see...) Do you still want to add some walls along the river bank in the Southern channel? Say, from the ferry to the wall ? The city wall is probably higher and sturdier where it borders the Dwarven Quarter. Also, the street pattern would differ from the rest of the city. (More grid-like? More concentric for defense?) We probably want some minor streams flowing through the city as well. The Dwarves live in the highest part of town on somewhat of a hill, and there's mountains to the North, but there might be a little stream flowing in either East or West of the Dwarven Quarter. Is that a pilon in the middle of Highbridge? I would prefer two pilons as that allows for a more natural arch in the middle (see my little sketch top of page 4), but we can wait nailing that down until (and [i]if[/i]) we hear from Knid Vermicious. Any news about how and how well the "random street" feature works in CD2? [/QUOTE]
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