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<blockquote data-quote="Lalato" data-source="post: 820139" data-attributes="member: 9171"><p>The lake is only 120 miles long. If the swamp is 50 miles wide... that makes it nearly half the length of the lake. That doesn't make any geographical sense. If the swamp is that big, it would divert a lot of water from the lake. </p><p></p><p>I would say the northern edge of the swamp is between 20 to 30 miles wide. The far side of the swamp from the city is somewhat hilly and lightly forested. That way... even if a caravan gets past the swamp, they can still be ambushed in the forested hills beyond. </p><p></p><p>There is a small tower at the edge of the swamp and hills, but it is rarely manned as the Outland Rangers are on patrol. Still... some caravans use the tower as a place to spend the night before they make the next days journey through the hills.</p><p></p><p>The forested hills give way to rolling pastures. Here the caravans are safest because they can see an attack coming for miles. There is another small tower here at the edge of the forested hills. This one is a little better kept than the one near the swamp. The caravans usually trek another day or two beyond the forested hills before turning south.</p><p></p><p>The southern route through the swamp needs to be a viable route for caravans to take. As I've previously stated... I disagree with the current caravan routes on the map, but I'm willing to go with it as long as the southern route is still viable... dangerous, but viable. A dangerous southern route can provide plot hooks for tons of adventures... but if it is too dangerous no one will ever use it... and there for no plot hooks.</p><p></p><p>--sam</p></blockquote><p></p>
[QUOTE="Lalato, post: 820139, member: 9171"] The lake is only 120 miles long. If the swamp is 50 miles wide... that makes it nearly half the length of the lake. That doesn't make any geographical sense. If the swamp is that big, it would divert a lot of water from the lake. I would say the northern edge of the swamp is between 20 to 30 miles wide. The far side of the swamp from the city is somewhat hilly and lightly forested. That way... even if a caravan gets past the swamp, they can still be ambushed in the forested hills beyond. There is a small tower at the edge of the swamp and hills, but it is rarely manned as the Outland Rangers are on patrol. Still... some caravans use the tower as a place to spend the night before they make the next days journey through the hills. The forested hills give way to rolling pastures. Here the caravans are safest because they can see an attack coming for miles. There is another small tower here at the edge of the forested hills. This one is a little better kept than the one near the swamp. The caravans usually trek another day or two beyond the forested hills before turning south. The southern route through the swamp needs to be a viable route for caravans to take. As I've previously stated... I disagree with the current caravan routes on the map, but I'm willing to go with it as long as the southern route is still viable... dangerous, but viable. A dangerous southern route can provide plot hooks for tons of adventures... but if it is too dangerous no one will ever use it... and there for no plot hooks. --sam [/QUOTE]
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