Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
EN World City Project: Government Affairs Submissions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tallow" data-source="post: 762395" data-attributes="member: 4962"><p><strong>Assorted comments</strong></p><p></p><p>I've just finished reading this thread today, and thought I'd throw a couple more thoughts into the fray.</p><p></p><p>1. Its been mentioned that Lady Kelvin is mysterious, rarely seen in public. It's been mentioned that her children and grandchildren have sorcerous abilities. It has also been mentioned that Lady Kelvin disappears 3 months out of the year. What if Lady Kelvin were some sort of "other being" other than a human, masquerading as a human? Obvious choices are Dragon (although the half-dragon features of her children and grandchildren would most likely be quite obvious), Half-dragon, Genesai, Genie, Celestial or Half-Celestial, etc. Or is it some sort of curse? Perhaps she is the last true-blood of her line?</p><p></p><p>2. Another group of "nobles" that should have some political clout and/or power in the city, are the ranchers. If Cattle is one of the major exports, then there are probably a significant number of ranches surrounding the cities. The ranch owners could be similar to a "Ben Cartwrite" type land-owner, with several, thousand acre cattle ranches around the area. Poaching and sabotage of fellow ranches and herds could be a big plot hook and/or problem in the city. This contention between the Ranchers actually proves a blessing on the city, as the competition actually breeds better cattle. Lately though, the heavy taxes on the Ranchers (because of all the extra security provided by the city due to the high volume of poaching and sabotage -- is Silas Pimm or some non-related Noble House looking to gain or keep power involved?) have caused dissension amongst the higher ranking ranchers. If they were to all band together, they could viritually put a stop to all trade into or out of Mor's End as they control much of the land surrounding the city.</p><p></p><p>3. The university doesn't have to be an official or voluntary thing. Many might argue that Nobles would want a place to send their children to learn, but back in medieval times, nobles families often employed their own tutors for such things. So common and even some higher education (knowledge skills) are most likely taught by various teachers employed by individuals or individual families. Often the nanny or seneschal/castellan would play the role of tutor of teacher. The same goes if a family wants their son to learn to be a wizard. They hire a wizard to teach their son. Those not of the noble caste might go to the local wizard tower and beg to become an apprentice.</p><p></p><p>What would be interesting though, is if there was a University of "Hard Knocks" so to speak. What if, rather than just imprisoning folk, Lady Kelvin threw the lesser criminals, or those she felt might be reformable, into a "reform" school. It isn't really a specific building per say, but these criminals are sent into indentured servitude (apprenticeship) with various craft masters around town, with a Wizard who needs a particular type of apprentice, a Bard who feels sorry for the orphan who stole bread, or directly into military service. Before being handed off to any of a number of various masters though, each criminal could be sent through a "basic training" regimen. One which, if it doesn't break them and remold them, will certainly alter their priorities in life. A select few could even be chosen for a special elite military unit, the Gray Squad, that is used for clandestine solutions to the more vigorous problems of the city.</p><p></p><p>Andy Christian</p></blockquote><p></p>
[QUOTE="Tallow, post: 762395, member: 4962"] [b]Assorted comments[/b] I've just finished reading this thread today, and thought I'd throw a couple more thoughts into the fray. 1. Its been mentioned that Lady Kelvin is mysterious, rarely seen in public. It's been mentioned that her children and grandchildren have sorcerous abilities. It has also been mentioned that Lady Kelvin disappears 3 months out of the year. What if Lady Kelvin were some sort of "other being" other than a human, masquerading as a human? Obvious choices are Dragon (although the half-dragon features of her children and grandchildren would most likely be quite obvious), Half-dragon, Genesai, Genie, Celestial or Half-Celestial, etc. Or is it some sort of curse? Perhaps she is the last true-blood of her line? 2. Another group of "nobles" that should have some political clout and/or power in the city, are the ranchers. If Cattle is one of the major exports, then there are probably a significant number of ranches surrounding the cities. The ranch owners could be similar to a "Ben Cartwrite" type land-owner, with several, thousand acre cattle ranches around the area. Poaching and sabotage of fellow ranches and herds could be a big plot hook and/or problem in the city. This contention between the Ranchers actually proves a blessing on the city, as the competition actually breeds better cattle. Lately though, the heavy taxes on the Ranchers (because of all the extra security provided by the city due to the high volume of poaching and sabotage -- is Silas Pimm or some non-related Noble House looking to gain or keep power involved?) have caused dissension amongst the higher ranking ranchers. If they were to all band together, they could viritually put a stop to all trade into or out of Mor's End as they control much of the land surrounding the city. 3. The university doesn't have to be an official or voluntary thing. Many might argue that Nobles would want a place to send their children to learn, but back in medieval times, nobles families often employed their own tutors for such things. So common and even some higher education (knowledge skills) are most likely taught by various teachers employed by individuals or individual families. Often the nanny or seneschal/castellan would play the role of tutor of teacher. The same goes if a family wants their son to learn to be a wizard. They hire a wizard to teach their son. Those not of the noble caste might go to the local wizard tower and beg to become an apprentice. What would be interesting though, is if there was a University of "Hard Knocks" so to speak. What if, rather than just imprisoning folk, Lady Kelvin threw the lesser criminals, or those she felt might be reformable, into a "reform" school. It isn't really a specific building per say, but these criminals are sent into indentured servitude (apprenticeship) with various craft masters around town, with a Wizard who needs a particular type of apprentice, a Bard who feels sorry for the orphan who stole bread, or directly into military service. Before being handed off to any of a number of various masters though, each criminal could be sent through a "basic training" regimen. One which, if it doesn't break them and remold them, will certainly alter their priorities in life. A select few could even be chosen for a special elite military unit, the Gray Squad, that is used for clandestine solutions to the more vigorous problems of the city. Andy Christian [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
EN World City Project: Government Affairs Submissions
Top