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<blockquote data-quote="Tonguez" data-source="post: 818611" data-attributes="member: 1125"><p>1.& 2. The Council is a legislative body able to pass law over the city especially relating to regulation of Trade (including taxation of Trade) and maintenace of the peace and good running of the City. Lady Kelvin has jurisdiction for all issues for the Enheim (defined as the lands and surroundings of Mors End). She is able to impose taxation on property and arrange for the peace and good order within Enheim. The conflict between the Council and the Lady arise as to whether or not the Lady Kelvins jurisdiction includes Mors End itself and as to who exactly has command of the Military - as the Commander is a member of the Council. Further complexity arises in relation to the the Lady Kelvins jurisdiction over the Noble Holdings especialise those of the Silk Fishers, and over use of the lake and trade routes - technically outside the city but nonetheless part of its Merchantile network.</p><p></p><p>3. Representation is according to certain <strong>Rights</strong> established by Custom, Charter or Treaty </p><p>- Nobles as a Hereditary Right </p><p>- Guild Masters according to their Charters (<em>ie the guilds demanded the right from the infant city and this has continued</em>)</p><p>- The Dwarfs by Right of Treaty <em>A Diplomatic role</em></p><p>- The Military Commander <em>appointed by Lady Kelvin</em></p><p></p><p>I'm still wondering about the Foreigner/Stranger - How is this person chosen? I actually don't think Mors End will have many foreigners who aren't Merchant in nature. So who is this person and why would the Lady or any other appoint them? </p><p></p><p>Come to think of it what if the Stranger/Fool role is combined and acts essentially as a Advocate for the 'Common Man' (ie general populace). Mors End was established by a conglomeration of Slaves, Mercenaries, Barbarian tribesman and Shepherds - perhaps the idea of the Stranger/Fool grew from Mors commoner origin - that still leaves the question of HOW this person is chosen...</p><p></p><p>4. Historically the Nobles had extensive power over their own estates <strong>outside</strong> the city, but within the city are subject to the laws of Mors End. However the influence of the city has expanded as it has grown. Furthermore Lady Kelvin has legislative power over Enheim - debate still rages as to whether such Jurisdiction applies tot he Noble Estates.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 818611, member: 1125"] 1.& 2. The Council is a legislative body able to pass law over the city especially relating to regulation of Trade (including taxation of Trade) and maintenace of the peace and good running of the City. Lady Kelvin has jurisdiction for all issues for the Enheim (defined as the lands and surroundings of Mors End). She is able to impose taxation on property and arrange for the peace and good order within Enheim. The conflict between the Council and the Lady arise as to whether or not the Lady Kelvins jurisdiction includes Mors End itself and as to who exactly has command of the Military - as the Commander is a member of the Council. Further complexity arises in relation to the the Lady Kelvins jurisdiction over the Noble Holdings especialise those of the Silk Fishers, and over use of the lake and trade routes - technically outside the city but nonetheless part of its Merchantile network. 3. Representation is according to certain [b]Rights[/b] established by Custom, Charter or Treaty - Nobles as a Hereditary Right - Guild Masters according to their Charters ([i]ie the guilds demanded the right from the infant city and this has continued[/i]) - The Dwarfs by Right of Treaty [i]A Diplomatic role[/i] - The Military Commander [i]appointed by Lady Kelvin[/i] I'm still wondering about the Foreigner/Stranger - How is this person chosen? I actually don't think Mors End will have many foreigners who aren't Merchant in nature. So who is this person and why would the Lady or any other appoint them? Come to think of it what if the Stranger/Fool role is combined and acts essentially as a Advocate for the 'Common Man' (ie general populace). Mors End was established by a conglomeration of Slaves, Mercenaries, Barbarian tribesman and Shepherds - perhaps the idea of the Stranger/Fool grew from Mors commoner origin - that still leaves the question of HOW this person is chosen... 4. Historically the Nobles had extensive power over their own estates [b]outside[/b] the city, but within the city are subject to the laws of Mors End. However the influence of the city has expanded as it has grown. Furthermore Lady Kelvin has legislative power over Enheim - debate still rages as to whether such Jurisdiction applies tot he Noble Estates. [/QUOTE]
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