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<blockquote data-quote="jdavis" data-source="post: 781806" data-attributes="member: 8704"><p>Bolius Chier; Captain of the Watch</p><p></p><p>Bolius served for nearly 30 years as an Outland Ranger before being severely wounded on a raid against Silk Fish poachers. Deciding that he had lost a step and should step down Bolius retired from the Outland Rangers and took the spot of Captain of the Watch, which had just opened up in town. He is a grizzled veteran of many fights and campaigns against the tribes to the south; he still enjoys a good fight and often goes out on patrol with his men. Breaking up tavern fights and chasing pickpockets is nothing compared to the thrill of ambushing orcs in the swamp or tracking Trolls but Bolius realizes that his days of adventure are behind him now. His men respect Bolius for his straightforward attitude and his love for the laws of Mor’s End but he is still regarded as an outsider set to run the Watch. He accepts this and strives to earn his men’s respect. He is not ready to retire yet and finds commanding the watch a good challenge. He was known and respected by the Palmora family due to his work fighting against Silk Fish poachers and it was Anton Palmora who pulled some strings to get him this post. He is no great fan of Sebastiano Palmora but shows him respect out of friendship with Sebastiano’s father, Anton. </p><p></p><p>Bolius hair has gone gray and is thinning on top, he walks with a limp and complains of his bones getting too old, but his quarterstaff is still feared in the streets of Mor’s End and the rowdiest drunks quickly sober up when they hear that Bolius is on his way to crack some heads.</p><p></p><p>Plot Hooks</p><p>Bolius has beep told by Thomas Haljan that General Palmora may be up to something underhanded. Does he believe the jaded captain of the guard or does he trust that the son of his good friend Anton Palmora would be above such things? Perhaps he should hire some adventurers to look into it.</p><p></p><p>Bolius has been having trouble with the thieves guild in town. While solving crimes is not actually part of the job of the Watch, Bolius wants to know why there has been more activity on the streets as of late. He hires a group of adventurers to find out what is going on and to put the thieves guild back in it's place.</p><p></p><p>-------------------------------------------------------------------------------</p><p>Bolius Chier: Male Human Rgr4/Rog2; HD 4d10+4 (Ranger), 2d6+2 (Rogue); hp 41; Init + 3; Spd 30; AC 13; Atk + 7 base melee, + 8 base ranged; +8 (1d6+3, Quarterstaff, Masterwork); +10 (1d6, Shortbow, composite, Masterwork); +8 (1d8+3, Longsword, Masterwork); AL LG; SV Fort + 5, Ref + 7, Will + 4; STR 14, DEX 16, CON 12, INT 10, WIS 17, CHA 13.</p><p>Class Features: Ranger: Shield proficiency, Medium armor proficiency, Light armor proficiency, Martial weapon proficiency: all, Simple weapon proficiency, Improved Two-Weapon Fighting, Favored Enemies (1), Track, Spells, Favored Enemy: Humanoid (Orc); Rogue: Traps, Medium Rogue weapon proficiencies, Rogue weapon proficiencies, Light armor proficiency, Sneak Attack +1d6, Evasion; </p><p>Skills: Climb + 4, Gather Information + 4, Handle Animal + 3, Hide + 10, Intuit Direction + 5, Listen + 8, Move Silently + 7, Ride + 4, Search + 6, Spot + 10, Wilderness Lore + 8. </p><p>Feats: Improved Unarmed Strike, Point Blank Shot, Precise Shot, Track, Weapon Focus: Shortbow, composite.</p><p>Possessions:</p><p>Weapons: Shortbow, composite, Masterwork; Longsword, Masterwork; Quarterstaff, Masterwork. Armor: Elven Chain.</p><p> </p><p>Ranger Spells Per Day: 1.</p></blockquote><p></p>
[QUOTE="jdavis, post: 781806, member: 8704"] Bolius Chier; Captain of the Watch Bolius served for nearly 30 years as an Outland Ranger before being severely wounded on a raid against Silk Fish poachers. Deciding that he had lost a step and should step down Bolius retired from the Outland Rangers and took the spot of Captain of the Watch, which had just opened up in town. He is a grizzled veteran of many fights and campaigns against the tribes to the south; he still enjoys a good fight and often goes out on patrol with his men. Breaking up tavern fights and chasing pickpockets is nothing compared to the thrill of ambushing orcs in the swamp or tracking Trolls but Bolius realizes that his days of adventure are behind him now. His men respect Bolius for his straightforward attitude and his love for the laws of Mor’s End but he is still regarded as an outsider set to run the Watch. He accepts this and strives to earn his men’s respect. He is not ready to retire yet and finds commanding the watch a good challenge. He was known and respected by the Palmora family due to his work fighting against Silk Fish poachers and it was Anton Palmora who pulled some strings to get him this post. He is no great fan of Sebastiano Palmora but shows him respect out of friendship with Sebastiano’s father, Anton. Bolius hair has gone gray and is thinning on top, he walks with a limp and complains of his bones getting too old, but his quarterstaff is still feared in the streets of Mor’s End and the rowdiest drunks quickly sober up when they hear that Bolius is on his way to crack some heads. Plot Hooks Bolius has beep told by Thomas Haljan that General Palmora may be up to something underhanded. Does he believe the jaded captain of the guard or does he trust that the son of his good friend Anton Palmora would be above such things? Perhaps he should hire some adventurers to look into it. Bolius has been having trouble with the thieves guild in town. While solving crimes is not actually part of the job of the Watch, Bolius wants to know why there has been more activity on the streets as of late. He hires a group of adventurers to find out what is going on and to put the thieves guild back in it's place. ------------------------------------------------------------------------------- Bolius Chier: Male Human Rgr4/Rog2; HD 4d10+4 (Ranger), 2d6+2 (Rogue); hp 41; Init + 3; Spd 30; AC 13; Atk + 7 base melee, + 8 base ranged; +8 (1d6+3, Quarterstaff, Masterwork); +10 (1d6, Shortbow, composite, Masterwork); +8 (1d8+3, Longsword, Masterwork); AL LG; SV Fort + 5, Ref + 7, Will + 4; STR 14, DEX 16, CON 12, INT 10, WIS 17, CHA 13. Class Features: Ranger: Shield proficiency, Medium armor proficiency, Light armor proficiency, Martial weapon proficiency: all, Simple weapon proficiency, Improved Two-Weapon Fighting, Favored Enemies (1), Track, Spells, Favored Enemy: Humanoid (Orc); Rogue: Traps, Medium Rogue weapon proficiencies, Rogue weapon proficiencies, Light armor proficiency, Sneak Attack +1d6, Evasion; Skills: Climb + 4, Gather Information + 4, Handle Animal + 3, Hide + 10, Intuit Direction + 5, Listen + 8, Move Silently + 7, Ride + 4, Search + 6, Spot + 10, Wilderness Lore + 8. Feats: Improved Unarmed Strike, Point Blank Shot, Precise Shot, Track, Weapon Focus: Shortbow, composite. Possessions: Weapons: Shortbow, composite, Masterwork; Longsword, Masterwork; Quarterstaff, Masterwork. Armor: Elven Chain. Ranger Spells Per Day: 1. [/QUOTE]
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