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<blockquote data-quote="The_Universe" data-source="post: 1904017" data-attributes="member: 8944"><p>The discussion on this thread (<a href="http://www.enworld.org/forums/showthread.php?t=110177&page=1&pp=20" target="_blank">http://www.enworld.org/forums/showthread.php?t=110177&page=1&pp=20</a>) has swung from the supportive to the crass, mostly based on various evaluations of the differing qualifications of 1) People here at En World, particularly Ennies Judges and 2) Monte Cook. </p><p> </p><p>While speculation is all fine and good, I think there's some value in putting up or shutting up. So, Enworld - let's prove you know what's up at least as well as Monte does, and possibly better. </p><p> </p><p>What are the best things in D20 from 2004? </p><p> </p><p>It's all got to be D20 OGL stuff, so no protected PI can be posted here. Post the rule(s) itself if it would not offend your sensibilities or the original publisher, if not, at least reference where it can be found, and describe loosely what it is and how it works. </p><p> </p><p>For the sake of readability, let's limit each post to no more than <em>five</em> things.</p><p> </p><p>Let's put up or shut up! </p><p> </p><p>PS - I think Monte's idea is really good, but I think we can come up with a good list, too!</p><p> </p><p><strong><em>THE CURRENT LIST (see below for details):</em></strong> </p><p> </p><p>Bad Axe Games - <em>Grim Tales</em></p><p>-Modern SRD Basic classes expanded out to 20 levels. </p><p>-Reworked and expanded talent trees. </p><p>-Creature creation rules (includes determining CR and ECL).*</p><p>-Spell Burn Rules</p><p>-"Skulls" for differing game types and moods within a base ruleset</p><p> </p><p>Bad Axe Games - <em>Slave Lords of Cydonia</em> (Grim Tales)</p><p>-Mass Combat System</p><p> </p><p>Blue Devil Games - <em>Poisoncraft: The Dark Art</em></p><p><em>-</em>Brings comprehensive rules for poison creation and use to the game.</p><p> </p><p>EN Publishing - <em>Elements of Magic Revised</em></p><p><em>-</em>Spell List System</p><p> </p><p>EN Publishing - <em>Secrets of Theurgy</em></p><p><em>-</em>?</p><p> </p><p>Inner Circle Games - <em>Denizens of Avadnu</em></p><p><em>-</em>Epic Monsters and Feats</p><p> </p><p>The Game Meachanics (Green Ronin) - <em>Thieves Quarter</em></p><p><em>-</em>Lots of in-depth info about an intriguing city. </p><p> </p><p>Green Ronin - <em>The Psychic's Handbook</em></p><p><em>-</em>Skills- and Feats-based Psionics</p><p> </p><p>Malhavoc Press - Chaositech</p><p>-?</p><p> </p><p>Mongoose Publishing - <em>OGL Horror</em></p><p><em>-</em>Statting out organizations as characters**</p><p> </p><p>Mongoose Publishing - <em>Conan</em></p><p><em>-</em>Alternate combat system (expanded finesse rules/increased deadliness)</p><p>-Allowing bonus skill points (for hight Int) to purchase any skill at 1-for-1 ratio</p><p>-Massive Damage Threshold Changes</p><p> </p><p>Mongoose Publishing - <em>Quintessential Aristocrat</em></p><p>-Expansion of Aristocrat class</p><p> </p><p>Plot Device Publishing - <em>Unlikely Heroes</em></p><p>-NPC Classes made worthy for players to use/take</p><p> </p><p>Privateer Press - <em>Iron Kingdoms Character Guide</em></p><p>-New Base Character Classes</p><p> </p><p>Ronin Arts - <em>Planar Factions Collected</em> </p><p>-?</p><p> </p><p>Ronin Arts - <em>A DM's Directory of Demiplanes</em></p><p>-?</p><p> </p><p>Silven Publishing - <em>Libem Liborium</em> </p><p>-everything for creating books in character.</p><p> </p><p>ST Cooley Publishing - <em>Buy the Numbers</em></p><p>-Classless/levelless D20</p><p> </p><p>Troll Lord Games - <em>Castles and Crusades</em></p><p>-Prime system for abilities </p><p> </p><p>White Wolf/Sword and Sorcery Studios - <em>Advanced Player's Guide</em></p><p><em>-</em>Damage Save (replace Hit Points)</p><p>-Defense Options (replace AC)</p><p>-Spell Point System </p><p>-Talents and flaws for high and low ability scores</p><p>-Racial class abilities</p><p> </p><p>Wizards of the Coast - <em>D20 Future</em></p><p><em>-</em>Rules for creating robots/android characters</p><p> </p><p>Wizards of the Coast - <em>Eberron Campaign Setting</em></p><p>-Warforged (new player race - living constructs)</p><p> </p><p>Wizards of the Coast - <em>System Reference Document</em></p><p><em>-</em>Expanded Psionics Rules***</p><p> </p><p>Wizards of the Coast - <em>Unearthed Arcana</em></p><p><em>-</em>Contacts system****</p><p>-Reputation system*****</p><p>-Class Defense Bonus</p><p> </p><p>*Also appears in <em>The Immortals Handbook</em>, by Enworld's own Upper_Krust</p><p>**Also appears in Ronin Arts' <em>Modern: 13 Conspiracies</em></p><p><em>***</em>Also appear in Wizards of the Coast's <em>Expanded Psionics Handbook</em></p><p><em>****</em>Also appears in Ronin Arts' <em>Fantasy Player's Companion: Contacts </em>and <em>Modern: Contacts</em></p><p>*****Also appears in WotC's <em>Star Wars RPG</em>, <em>D20 Modern</em>, etc.</p></blockquote><p></p>
[QUOTE="The_Universe, post: 1904017, member: 8944"] The discussion on this thread ([url="http://www.enworld.org/forums/showthread.php?t=110177&page=1&pp=20"]http://www.enworld.org/forums/showthread.php?t=110177&page=1&pp=20[/url]) has swung from the supportive to the crass, mostly based on various evaluations of the differing qualifications of 1) People here at En World, particularly Ennies Judges and 2) Monte Cook. While speculation is all fine and good, I think there's some value in putting up or shutting up. So, Enworld - let's prove you know what's up at least as well as Monte does, and possibly better. What are the best things in D20 from 2004? It's all got to be D20 OGL stuff, so no protected PI can be posted here. Post the rule(s) itself if it would not offend your sensibilities or the original publisher, if not, at least reference where it can be found, and describe loosely what it is and how it works. For the sake of readability, let's limit each post to no more than [i]five[/i] things. Let's put up or shut up! PS - I think Monte's idea is really good, but I think we can come up with a good list, too! [b][i]THE CURRENT LIST (see below for details):[/i][/b] Bad Axe Games - [i]Grim Tales[/i] -Modern SRD Basic classes expanded out to 20 levels. -Reworked and expanded talent trees. -Creature creation rules (includes determining CR and ECL).* -Spell Burn Rules -"Skulls" for differing game types and moods within a base ruleset Bad Axe Games - [i]Slave Lords of Cydonia[/i] (Grim Tales) -Mass Combat System Blue Devil Games - [i]Poisoncraft: The Dark Art[/i] [i]-[/i]Brings comprehensive rules for poison creation and use to the game. EN Publishing - [i]Elements of Magic Revised[/i] [i]-[/i]Spell List System EN Publishing - [i]Secrets of Theurgy[/i] [i]-[/i]? Inner Circle Games - [i]Denizens of Avadnu[/i] [i]-[/i]Epic Monsters and Feats The Game Meachanics (Green Ronin) - [i]Thieves Quarter[/i] [i]-[/i]Lots of in-depth info about an intriguing city. Green Ronin - [i]The Psychic's Handbook[/i] [i]-[/i]Skills- and Feats-based Psionics Malhavoc Press - Chaositech -? Mongoose Publishing - [i]OGL Horror[/i] [i]-[/i]Statting out organizations as characters** Mongoose Publishing - [i]Conan[/i] [i]-[/i]Alternate combat system (expanded finesse rules/increased deadliness) -Allowing bonus skill points (for hight Int) to purchase any skill at 1-for-1 ratio -Massive Damage Threshold Changes Mongoose Publishing - [i]Quintessential Aristocrat[/i] -Expansion of Aristocrat class Plot Device Publishing - [i]Unlikely Heroes[/i] -NPC Classes made worthy for players to use/take Privateer Press - [i]Iron Kingdoms Character Guide[/i] -New Base Character Classes Ronin Arts - [i]Planar Factions Collected[/i] -? Ronin Arts - [i]A DM's Directory of Demiplanes[/i] -? Silven Publishing - [i]Libem Liborium[/i] -everything for creating books in character. ST Cooley Publishing - [i]Buy the Numbers[/i] -Classless/levelless D20 Troll Lord Games - [i]Castles and Crusades[/i] -Prime system for abilities White Wolf/Sword and Sorcery Studios - [i]Advanced Player's Guide[/i] [i]-[/i]Damage Save (replace Hit Points) -Defense Options (replace AC) -Spell Point System -Talents and flaws for high and low ability scores -Racial class abilities Wizards of the Coast - [i]D20 Future[/i] [i]-[/i]Rules for creating robots/android characters Wizards of the Coast - [i]Eberron Campaign Setting[/i] -Warforged (new player race - living constructs) Wizards of the Coast - [i]System Reference Document[/i] [i]-[/i]Expanded Psionics Rules*** Wizards of the Coast - [i]Unearthed Arcana[/i] [i]-[/i]Contacts system**** -Reputation system***** -Class Defense Bonus *Also appears in [i]The Immortals Handbook[/i], by Enworld's own Upper_Krust **Also appears in Ronin Arts' [i]Modern: 13 Conspiracies[/i] [i]***[/i]Also appear in Wizards of the Coast's [i]Expanded Psionics Handbook[/i] [i]****[/i]Also appears in Ronin Arts' [i]Fantasy Player's Companion: Contacts [/i]and [i]Modern: Contacts[/i] *****Also appears in WotC's [i]Star Wars RPG[/i], [i]D20 Modern[/i], etc. [/QUOTE]
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