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<blockquote data-quote="Mark" data-source="post: 1931701" data-attributes="member: 5"><p>Good one.</p><p></p><p></p><p></p><p></p><p>Naw. This is more of my own "Best of..." picks of OGL so far (and it will grow a bit). Of course it is only material from print books (wouldn't make sense to me to repackage as PDF that which is already PDF) and it isn't wholesale mining of OGC from any single source. Just bits and pieces that fall into my own parameters of "best" which means new rules to cover areas that aren't covered and that don't rework any of the rules that are at the core (we'll leave the latter to the next edition of the "Great Game" as it is sometimes called.</p><p></p><p>Now I don't know if this will sell as well as the compilations of OGC materials put out in the past by Green Ronin, Mongoose, Expeditious Retreat, or any other company, nor, I dare say, the upcoming Monte Cook "Best of" 2004" but it does and will collect some of what I believe to be the best OGC available to date.</p><p></p><p></p><p></p><p>I do intend to utilize the OGC in the <a href="http://www.rpgnow.com/product_info.php?products_id=3965&src=enworld" target="_blank">Variant Rules Pack 01</a> for some of my own future projects, as a basis for my own redeveloped OGC or transparently so in it's current form but with expansion or additions. That is the nature and the beauty of the OGL, of course, not having to reinvent the wheel. Keep an eye out for more in 2005 and I'll be sure to make it plain in the sales text that stuff is new (ALA "3 new organizations", "2 complete NPCs with backgrounds", a reworked partridge in a pear tree", etc.)</p></blockquote><p></p>
[QUOTE="Mark, post: 1931701, member: 5"] Good one. Naw. This is more of my own "Best of..." picks of OGL so far (and it will grow a bit). Of course it is only material from print books (wouldn't make sense to me to repackage as PDF that which is already PDF) and it isn't wholesale mining of OGC from any single source. Just bits and pieces that fall into my own parameters of "best" which means new rules to cover areas that aren't covered and that don't rework any of the rules that are at the core (we'll leave the latter to the next edition of the "Great Game" as it is sometimes called. Now I don't know if this will sell as well as the compilations of OGC materials put out in the past by Green Ronin, Mongoose, Expeditious Retreat, or any other company, nor, I dare say, the upcoming Monte Cook "Best of" 2004" but it does and will collect some of what I believe to be the best OGC available to date. I do intend to utilize the OGC in the [url=http://www.rpgnow.com/product_info.php?products_id=3965&src=enworld]Variant Rules Pack 01[/url] for some of my own future projects, as a basis for my own redeveloped OGC or transparently so in it's current form but with expansion or additions. That is the nature and the beauty of the OGL, of course, not having to reinvent the wheel. Keep an eye out for more in 2005 and I'll be sure to make it plain in the sales text that stuff is new (ALA "3 new organizations", "2 complete NPCs with backgrounds", a reworked partridge in a pear tree", etc.) [/QUOTE]
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