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Enchanting Cold Iron: Extra 2000gp each time or once?
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<blockquote data-quote="TheEvil" data-source="post: 3455790" data-attributes="member: 23261"><p>A interpretation on the text for cold iron recently came up and I am curious what the opinion on ENWorld is.</p><p></p><p>From the SRD the text on Cold Iron says:</p><p><em>This iron, mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. Weapons made of cold iron cost twice as much to make as their normal counterparts. <strong>Also, any magical enhancements cost an additional 2,000 gp</strong>. </em></p><p><em></em></p><p><em>Items without metal parts cannot be made from cold iron. An arrow could be made of cold iron, but a quarterstaff could not. </em></p><p><em></em></p><p><em>A double weapon that has only half of it made of cold iron increases its cost by 50%. </em></p><p><em></em></p><p><em>Cold iron has 30 hit points per inch of thickness and hardness 10. </em> </p><p></p><p>It has always been my understanding that the extra cost to enchant was a one time thing, sort of the cost to make the metal open to enchantment. This was how it was explained to me in Living Greyhawk, though I would have to admit the people were not always the most knowledgable about the rules, to say nothing of the vagarities of LG.</p><p></p><p>Recently some people in the group are saying they think the cost is intended to be paid each time the item is enchanted.</p><p></p><p>How do you guys play?</p></blockquote><p></p>
[QUOTE="TheEvil, post: 3455790, member: 23261"] A interpretation on the text for cold iron recently came up and I am curious what the opinion on ENWorld is. From the SRD the text on Cold Iron says: [I]This iron, mined deep underground, known for its effectiveness against fey creatures, is forged at a lower temperature to preserve its delicate properties. Weapons made of cold iron cost twice as much to make as their normal counterparts. [B]Also, any magical enhancements cost an additional 2,000 gp[/B]. Items without metal parts cannot be made from cold iron. An arrow could be made of cold iron, but a quarterstaff could not. A double weapon that has only half of it made of cold iron increases its cost by 50%. Cold iron has 30 hit points per inch of thickness and hardness 10. [/I] It has always been my understanding that the extra cost to enchant was a one time thing, sort of the cost to make the metal open to enchantment. This was how it was explained to me in Living Greyhawk, though I would have to admit the people were not always the most knowledgable about the rules, to say nothing of the vagarities of LG. Recently some people in the group are saying they think the cost is intended to be paid each time the item is enchanted. How do you guys play? [/QUOTE]
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Enchanting Cold Iron: Extra 2000gp each time or once?
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