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Encounter Building - Adventuring Day XP Budget?
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<blockquote data-quote="Syntallah" data-source="post: 6910545" data-attributes="member: 17152"><p>Good article (except the part where he calls the problem “bad DMing”), and I hear what you’re saying. The 5 Minute Workday, and the players controlling pacing, is why I have adopted the Milestone Rest System. I, the DM, decide when a Rest is a Rest [<em>note the capitalization there, the Party is free to rest/relax whenever/wherever they want. I even have a house rule called Triage wherein a PC can expend healing dice in a two minute act with a use from a Healing Kit</em>]. </p><p></p><p>With that being said, wandering monsters are not the primo answer that they’re cracked up to be. My Party consists of a 15th lvl paladin, a 15th lvl barbarian, a 14th lvl cleric, and a 6th / 9th cleric/ranger. </p><p></p><p>Party Leader: DM we’re going to make camp, set a watch, and rest for the evening</p><p>DM: Roger that… [<em>rolls dice behind the curtain of lies, and laughs quietly</em>]. Aha! You are beset upon by a [<em>looks down</em>] herd of bison..! That will show you that you shouldn’t rest out here in the wild..!</p><p> </p><p>Obviously I am exaggerating a bit, but unless you’re in a real bad place, the random monsters of a given area just aren’t going to scare a decent Party. Not to mention that the PHB [pg 186] says that 1 hour of fighting or similar adventuring activity is needed before nullifying a rest. A typical combat lasts what, 3, 5, 7 rounds? 42 seconds is considerably less than that… By the time I send in my 17th stampede of bison, the Party Leader is simply going to look at me and say “DM, <strong>now</strong>, we’re going to make camp, set a watch, and rest for the late evening / early morning.” Murder Hobos don’t have bedtimes, or work schedules.</p><p></p><p>And not all the story arcs that I tell involve bad places, and end-of-the-world time schedules. Right now, the Party is tracking an orc shaman through the foothills towards some mountains in the Forgotten Realms. Again, just about anything on a Wandering Monster table just isn’t going to do it…</p><p></p><p>Anyway, is the Milestone Rest System perfect? Nope, but it does what I need it to do, and I throw it out there in answer to the OP’s question.</p></blockquote><p></p>
[QUOTE="Syntallah, post: 6910545, member: 17152"] Good article (except the part where he calls the problem “bad DMing”), and I hear what you’re saying. The 5 Minute Workday, and the players controlling pacing, is why I have adopted the Milestone Rest System. I, the DM, decide when a Rest is a Rest [[I]note the capitalization there, the Party is free to rest/relax whenever/wherever they want. I even have a house rule called Triage wherein a PC can expend healing dice in a two minute act with a use from a Healing Kit[/I]]. With that being said, wandering monsters are not the primo answer that they’re cracked up to be. My Party consists of a 15th lvl paladin, a 15th lvl barbarian, a 14th lvl cleric, and a 6th / 9th cleric/ranger. Party Leader: DM we’re going to make camp, set a watch, and rest for the evening DM: Roger that… [[I]rolls dice behind the curtain of lies, and laughs quietly[/I]]. Aha! You are beset upon by a [[I]looks down[/I]] herd of bison..! That will show you that you shouldn’t rest out here in the wild..! Obviously I am exaggerating a bit, but unless you’re in a real bad place, the random monsters of a given area just aren’t going to scare a decent Party. Not to mention that the PHB [pg 186] says that 1 hour of fighting or similar adventuring activity is needed before nullifying a rest. A typical combat lasts what, 3, 5, 7 rounds? 42 seconds is considerably less than that… By the time I send in my 17th stampede of bison, the Party Leader is simply going to look at me and say “DM, [B]now[/B], we’re going to make camp, set a watch, and rest for the late evening / early morning.” Murder Hobos don’t have bedtimes, or work schedules. And not all the story arcs that I tell involve bad places, and end-of-the-world time schedules. Right now, the Party is tracking an orc shaman through the foothills towards some mountains in the Forgotten Realms. Again, just about anything on a Wandering Monster table just isn’t going to do it… Anyway, is the Milestone Rest System perfect? Nope, but it does what I need it to do, and I throw it out there in answer to the OP’s question. [/QUOTE]
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