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Encounter Building - Adventuring Day XP Budget?
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<blockquote data-quote="The_Gneech" data-source="post: 6911241" data-attributes="member: 6779"><p>I am currently loving the 1-20 table where you roll "1d12 during the day, 1d12+1d8 at night." Friendlier or more "natural" encounters happen in the 1-5 band, anything that comes out only at night happens in the 15-20 band, and 6-14 has a progression of gradually-more-threatening stuff, with weather or interesting terrain bits scattered in there as well.</p><p></p><p>(How does a group "encounter" an interesting terrain bit while camped? Maybe they find it when foraging for food or water... or it's just read as "no encounter" that time around.)</p><p></p><p>I love wandering monsters particularly as a way to give the world its own life without me directly intervening. If the ranger wants to put their ear to the ground and listen for what's nearby, I can just look at the tables and say "There are some trolls not too far away... and strangely enough a dragon turtle and three herds of bison. You're not sure what that's about." That is to say, all of that stuff is out there <em>somewhere</em>, but I don't have to keep track of where it is or what it's doing, as those details don't become important until it actually comes up as something the players have encountered.</p><p></p><p>-The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 6911241, member: 6779"] I am currently loving the 1-20 table where you roll "1d12 during the day, 1d12+1d8 at night." Friendlier or more "natural" encounters happen in the 1-5 band, anything that comes out only at night happens in the 15-20 band, and 6-14 has a progression of gradually-more-threatening stuff, with weather or interesting terrain bits scattered in there as well. (How does a group "encounter" an interesting terrain bit while camped? Maybe they find it when foraging for food or water... or it's just read as "no encounter" that time around.) I love wandering monsters particularly as a way to give the world its own life without me directly intervening. If the ranger wants to put their ear to the ground and listen for what's nearby, I can just look at the tables and say "There are some trolls not too far away... and strangely enough a dragon turtle and three herds of bison. You're not sure what that's about." That is to say, all of that stuff is out there [I]somewhere[/I], but I don't have to keep track of where it is or what it's doing, as those details don't become important until it actually comes up as something the players have encountered. -The Gneech :cool: [/QUOTE]
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